GameButton_Invalid
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@@ -9,7 +9,7 @@
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int Game::GetNumGameplayButtons() const
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{
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int iIndexOfStart = ButtonNameToIndex( "Start" );
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ASSERT( iIndexOfStart != GAME_BUTTON_INVALID );
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ASSERT( iIndexOfStart != GameButton_Invalid );
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return iIndexOfStart;
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}
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@@ -19,7 +19,7 @@ GameButton Game::ButtonNameToIndex( const RString &sButtonName ) const
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if( stricmp(m_szButtonNames[i], sButtonName) == 0 )
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return i;
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return GAME_BUTTON_INVALID;
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return GameButton_Invalid;
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}
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MenuButton Game::GameInputToMenuButton( GameInput GameI ) const
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