Update underline after updating refresh rate.
Put the default refresh back to "default"; some systems apparently think they have refresh rates that they don't. Make refresh "0" and max "1", so people with existing INI files keep "default".
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@@ -15,6 +15,7 @@
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#include "GameManager.h"
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#include "GameState.h"
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#include "RageException.h"
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#include "RageDisplay.h"
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PrefsManager* PREFSMAN = NULL; // global and accessable from anywhere in our program
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@@ -29,7 +30,7 @@ PrefsManager::PrefsManager()
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#endif
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m_iDisplayResolution = 640;
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m_iTextureResolution = 1024;
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m_iRefreshRate = 0;
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m_iRefreshRate = RageDisplay::REFRESH_DEFAULT;
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m_bIgnoreJoyAxes = false;
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m_bOnlyDedicatedMenuButtons = false;
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#ifdef _DEBUG
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