move "simulate disconnect' to RShift

This commit is contained in:
Chris Danford
2005-09-29 06:29:30 +00:00
parent 9a86f82a15
commit 7ca3c3c6aa
+1 -1
View File
@@ -185,7 +185,7 @@ void ScreenJoinMultiplayer::UpdatePlayerStatus( bool bFirstUpdate )
bool bWasConnected = idsOld == InputDeviceState_Connected;
InputDeviceState idsNew = INPUTMAN->GetInputDeviceState(id);
if( INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD,KEY_LSHIFT)) )
if( INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD,KEY_RSHIFT)) )
idsNew = InputDeviceState_Disconnected;
bool bIsConnected = idsNew == InputDeviceState_Connected;