From 7ca3c3c6aa0a60459d80a65bef96c241d5738ca8 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Thu, 29 Sep 2005 06:29:30 +0000 Subject: [PATCH] move "simulate disconnect' to RShift --- stepmania/src/ScreenJoinMultiplayer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/stepmania/src/ScreenJoinMultiplayer.cpp b/stepmania/src/ScreenJoinMultiplayer.cpp index fb9b66df91..4b6864fecd 100644 --- a/stepmania/src/ScreenJoinMultiplayer.cpp +++ b/stepmania/src/ScreenJoinMultiplayer.cpp @@ -185,7 +185,7 @@ void ScreenJoinMultiplayer::UpdatePlayerStatus( bool bFirstUpdate ) bool bWasConnected = idsOld == InputDeviceState_Connected; InputDeviceState idsNew = INPUTMAN->GetInputDeviceState(id); - if( INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD,KEY_LSHIFT)) ) + if( INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD,KEY_RSHIFT)) ) idsNew = InputDeviceState_Disconnected; bool bIsConnected = idsNew == InputDeviceState_Connected;