SurviveSeconds -> AliveSeconds
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@@ -175,7 +175,7 @@ void HighScore::SetName( const RString &sName ) { m_Impl->sName = sName; }
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void HighScore::SetGrade( Grade g ) { m_Impl->grade = g; }
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void HighScore::SetScore( int iScore ) { m_Impl->iScore = iScore; }
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void HighScore::SetPercentDP( float f ) { m_Impl->fPercentDP = f; }
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void HighScore::SetSurviveSeconds( float f ) { m_Impl->fSurviveSeconds = f; }
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void HighScore::SetAliveSeconds( float f ) { m_Impl->fSurviveSeconds = f; }
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void HighScore::SetModifiers( RString s ) { m_Impl->sModifiers = s; }
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void HighScore::SetDateTime( DateTime d ) { m_Impl->dateTime = d; }
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void HighScore::SetPlayerGuid( RString s ) { m_Impl->sPlayerGuid = s; }
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