Changes in preparation for handling IET_RELEASE.
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@@ -434,6 +434,7 @@ const int MENU_NEXT_SORT_PATTERN_SIZE = sizeof(MENU_NEXT_SORT_PATTERN) / sizeof(
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void ScreenSelectMusic::Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI )
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{
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LOG->Trace( "ScreenSelectMusic::Input()" );
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if(type == IET_RELEASE) return; // don't care
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if( MenuI.player == PLAYER_INVALID )
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return;
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