add missing files
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#include "global.h" // testing updates
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/*
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-----------------------------------------------------------------------------
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Class: ActorCommands
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ActorCommands.h"
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "arch/ArchHooks/ArchHooks.h"
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void IncorrectActorParametersWarning( const ParsedCommand &command, int iMaxIndexAccessed )
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{
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const CString sError = ssprintf( "Actor::HandleCommand: Wrong number of parameters in command '%s'. Expected %d but there are %u.",
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command.GetOriginalCommandString().c_str(), iMaxIndexAccessed+1, command.vTokens.size() );
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LOG->Warn( sError );
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HOOKS->MessageBoxOK( sError );
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}
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void ParsedCommandToken::Set( const CString &sToken )
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{
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s = sToken;
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f = atof( sToken );
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i = atoi( sToken );
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b = i != 0;
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bColorIsValid = c.FromString( sToken );
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}
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void ParsedCommand::Set( const CString &sCommand )
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{
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CStringArray vsTokens;
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split( sCommand, ",", vsTokens, false ); // don't ignore empty
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vTokens.resize( vsTokens.size() );
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for( int j=0; j<vsTokens.size(); j++ )
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{
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const CString &sToken = vsTokens[j];
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vTokens[j].Set( sToken );
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}
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}
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CString ParsedCommand::GetOriginalCommandString() const
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{
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CStringArray asTokens;
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for( int i=0; i<vTokens.size(); i++ )
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asTokens.push_back( vTokens[i].s );
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return join( ",", asTokens );
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}
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void ParseCommands( const CString &sCommands, vector<ParsedCommand> &vCommandsOut )
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{
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vCommandsOut.clear();
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CStringArray vsCommands;
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split( sCommands, ";", vsCommands, true ); // do ignore empty
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vCommandsOut.resize( vsCommands.size() );
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for( int i=0; i<vsCommands.size(); i++ )
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{
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const CString &sCommand = vsCommands[i];
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ParsedCommand &pc = vCommandsOut[i];
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pc.Set( sCommand );
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}
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}
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@@ -0,0 +1,86 @@
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#ifndef ActorCommands_H
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#define ActorCommands_H
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/*
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-----------------------------------------------------------------------------
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Class: ActorCommands
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Desc: Actor command parsing and reading helpers
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "RageTypes.h"
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struct ParsedCommandToken
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{
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void Set( const CString &sToken ); // fill in all the different types
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CString s;
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float f;
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int i;
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bool b;
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RageColor c; // HTML-type color which is packed into one parameter
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bool bColorIsValid; // true if c is a valid HTML-type color
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operator const CString () const { return s; };
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operator const float () const { return f; };
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operator const int () const { return i; };
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operator const bool () const { return b; };
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operator const RageColor () const { return c; };
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};
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struct ParsedCommand
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{
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void Set( const CString &sCommand );
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vector<ParsedCommandToken> vTokens;
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CString GetOriginalCommandString() const; // for when reporting an error in number of params
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};
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// Take a command list string and return pointers to each of the tokens in the
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// string. sCommand list is a list of commands separated by ';'.
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void ParseCommands( const CString &sCommands, vector<ParsedCommand> &vCommandsOut );
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#define HandleParams int iMaxIndexAccessed = 0;
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#define sParam(i) (GetParam<CString>(command,i,iMaxIndexAccessed))
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#define fParam(i) (GetParam<float>(command,i,iMaxIndexAccessed))
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#define iParam(i) (GetParam<int>(command,i,iMaxIndexAccessed))
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#define bParam(i) (GetParam<bool>(command,i,iMaxIndexAccessed))
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#define cParam(i) (ColorParam(command,i,iMaxIndexAccessed))
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#define CheckHandledParams if( iMaxIndexAccessed != (int)command.vTokens.size()-1 ) { IncorrectActorParametersWarning( command, iMaxIndexAccessed ); }
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void IncorrectActorParametersWarning( const ParsedCommand& command, int iMaxIndexAccessed );
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template<class T>
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inline T GetParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessedOut )
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{
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iMaxIndexAccessedOut = max( iIndex, iMaxIndexAccessedOut );
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if( iIndex < int(command.vTokens.size()) )
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{
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return (T)command.vTokens[iIndex];
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}
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else
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{
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ParsedCommandToken pct;
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pct.Set( "" );
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return (T)pct;
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}
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}
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inline RageColor ColorParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessed )
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{
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if( command.vTokens[iIndex].bColorIsValid )
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return GetParam<RageColor>(command,iIndex,iMaxIndexAccessed);
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else
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return RageColor( fParam(iIndex+0),fParam(iIndex+1),fParam(iIndex+2),fParam(iIndex+3) );
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}
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#endif
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