add missing files
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#ifndef ActorCommands_H
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#define ActorCommands_H
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/*
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-----------------------------------------------------------------------------
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Class: ActorCommands
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Desc: Actor command parsing and reading helpers
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "RageTypes.h"
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struct ParsedCommandToken
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{
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void Set( const CString &sToken ); // fill in all the different types
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CString s;
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float f;
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int i;
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bool b;
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RageColor c; // HTML-type color which is packed into one parameter
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bool bColorIsValid; // true if c is a valid HTML-type color
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operator const CString () const { return s; };
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operator const float () const { return f; };
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operator const int () const { return i; };
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operator const bool () const { return b; };
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operator const RageColor () const { return c; };
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};
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struct ParsedCommand
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{
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void Set( const CString &sCommand );
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vector<ParsedCommandToken> vTokens;
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CString GetOriginalCommandString() const; // for when reporting an error in number of params
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};
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// Take a command list string and return pointers to each of the tokens in the
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// string. sCommand list is a list of commands separated by ';'.
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void ParseCommands( const CString &sCommands, vector<ParsedCommand> &vCommandsOut );
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#define HandleParams int iMaxIndexAccessed = 0;
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#define sParam(i) (GetParam<CString>(command,i,iMaxIndexAccessed))
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#define fParam(i) (GetParam<float>(command,i,iMaxIndexAccessed))
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#define iParam(i) (GetParam<int>(command,i,iMaxIndexAccessed))
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#define bParam(i) (GetParam<bool>(command,i,iMaxIndexAccessed))
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#define cParam(i) (ColorParam(command,i,iMaxIndexAccessed))
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#define CheckHandledParams if( iMaxIndexAccessed != (int)command.vTokens.size()-1 ) { IncorrectActorParametersWarning( command, iMaxIndexAccessed ); }
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void IncorrectActorParametersWarning( const ParsedCommand& command, int iMaxIndexAccessed );
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template<class T>
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inline T GetParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessedOut )
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{
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iMaxIndexAccessedOut = max( iIndex, iMaxIndexAccessedOut );
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if( iIndex < int(command.vTokens.size()) )
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{
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return (T)command.vTokens[iIndex];
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}
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else
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{
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ParsedCommandToken pct;
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pct.Set( "" );
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return (T)pct;
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}
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}
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inline RageColor ColorParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessed )
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{
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if( command.vTokens[iIndex].bColorIsValid )
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return GetParam<RageColor>(command,iIndex,iMaxIndexAccessed);
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else
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return RageColor( fParam(iIndex+0),fParam(iIndex+1),fParam(iIndex+2),fParam(iIndex+3) );
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}
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#endif
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