reduce XmlFile dependencies
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@@ -14,6 +14,7 @@
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#include "PrefsManager.h"
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#include "GameConstantsAndTypes.h"
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#include "ThemeManager.h"
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#include "XmlFile.h"
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#define EMPTY_NAME THEME->GetMetric ("HighScore","EmptyName")
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@@ -13,8 +13,8 @@
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*/
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#include "Grade.h"
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#include "XmlFile.h"
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struct XNode;
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struct HighScore
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{
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CString sName; // name that shows in the machine's ranking screen
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@@ -32,6 +32,7 @@
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#include "crypto/CryptRand.h"
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#include "UnlockSystem.h"
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#include "CatalogXml.h"
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#include "XmlFile.h"
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//
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// Old file versions for backward compatibility
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@@ -17,13 +17,14 @@
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#include "Grade.h"
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#include <map>
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#include <set>
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#include "XmlFile.h"
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#include "HighScore.h"
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#include "TimeConstants.h"
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#include "SongUtil.h" // for SongID
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#include "StepsUtil.h" // for StepsID
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#include "CourseUtil.h" // for CourseID
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struct XNode;
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//
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// Current file versions
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//
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