remove unfinished multiplayer stuff

This commit is contained in:
Chris Danford
2006-04-21 00:48:30 +00:00
parent 5749dbb258
commit 7a9497e30c
3 changed files with 30 additions and 87 deletions
+6 -26
View File
@@ -9,32 +9,12 @@ function FormatNumSongsPlayed( num )
end
function JudgmentTransformCommand( self, pn, mp, iEnabledPlayerIndex, iNumEnabledPlayers, bUsingBothSides, bReverse, bCenetered )
if GAMESTATE:GetMultiplayer() then
local x = 0
local y = -20
local judgmentHeight = 50
local iNumOnLeft = math.ceil( iNumEnabledPlayers/2 )
local iNumOnRight = iNumEnabledPlayers - iNumOnLeft
local bOnLeft = iEnabledPlayerIndex < iNumOnLeft
local iIndexOnThisSide = (bOnLeft and iEnabledPlayerIndex) or (not bOnLeft and (iEnabledPlayerIndex-iNumOnLeft))
local iNumOnThisSide = (bOnLeft and iNumOnLeft) or (not bOnLeft and iNumOnRight)
if bOnLeft then
x = -216
else
x = 216
end
y = y + (iIndexOnThisSide - (iNumOnThisSide-1)/2) * judgmentHeight
self:x( x )
self:y( y )
else
local x = 0
local y = -30
if bReverse then y = y * -1 end
if bCentered then y = y * 2 end
self:x( x )
self:y( y )
end
local x = 0
local y = -30
if bReverse then y = y * -1 end
if bCentered then y = y * 2 end
self:x( x )
self:y( y )
end
function GetEditModeSubScreens()