Function chaining for PlayerOptions and SongOptions APIs.

This commit is contained in:
Kyzentun
2014-12-02 19:58:52 -07:00
parent 4f95bf08ad
commit 7a585fcd38
3 changed files with 78 additions and 45 deletions
+33 -17
View File
@@ -8,13 +8,21 @@
// Functions are designed to combine Get and Set into one, to be less clumsy to use. -Kyz
// If a valid arg is passed, the value is set.
// The previous value is returned.
// OPTIONAL_RETURN_SELF exists to provide optional chaining support.
// Example: local a= player_options:Twirl(5, 1, true):Roll(5, true):Dizzy(true):Twirl()
#define OPTIONAL_RETURN_SELF(option_index) \
if(lua_isboolean(L, option_index) && lua_toboolean(L, option_index)) \
{ \
p->PushSelf(L); \
return 1; \
}
#define FLOAT_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 2); \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_f ## member); \
lua_pushnumber(L, p->m_Speedf ## member); \
if(lua_isnumber(L, 1)) \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
float v= FArg(1); \
if(!valid) \
@@ -22,23 +30,20 @@
luaL_error(L, "Invalid value %f", v); \
} \
p->m_f ## member = v; \
if(p->m_Speedf ## member <= 0.0f) \
{ \
p->m_Speedf ## member = 1.0f; \
} \
} \
if(lua_isnumber(L, 2)) \
if(original_top >= 2 && lua_isnumber(L, 2)) \
{ \
p->m_Speedf ## member = FArgGTEZero(L, 2); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 2; \
}
#define FLOAT_NO_SPEED_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_f ## member); \
if(lua_isnumber(L, 1)) \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
float v= FArg(1); \
if(!valid) \
@@ -47,53 +52,63 @@
} \
p->m_f ## member = v; \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
#define INT_INTERFACE(func_name, member) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_ ## member); \
if(lua_isnumber(L, 1)) \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
p->m_ ## member = IArg(1); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
// BOOL_INTERFACE can't use OPTIONAL_RETURN_SELF because it pushes a bool.
// If it did original_top, then "foo(true)" would chain when it shouldn't.
#define BOOL_INTERFACE(func_name, member) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_pushboolean(L, p->m_b ## member); \
if(lua_isboolean(L, 1)) \
if(lua_isboolean(L, 1) && original_top >= 1) \
{ \
p->m_b ## member = BArg(1); \
} \
if(original_top >= 2 && lua_isboolean(L, 2)) \
{ \
p->PushSelf(L); \
return 1; \
} \
return 1; \
}
#define ENUM_INTERFACE(func_name, member, enum_name) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
Enum::Push(L, p->m_ ## member); \
if(!lua_isnil(L, 1)) \
if(!lua_isnil(L, 1) && original_top >= 1) \
{ \
p->m_ ## member= Enum::Check<enum_name>(L, 1); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
// Walk the table to make sure all entries are valid before setting.
#define FLOAT_TABLE_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_createtable(L, p->m_ ## member.size(), 0); \
for(size_t n= 0; n < p->m_ ## member.size(); ++n) \
{ \
lua_pushnumber(L, p->m_ ## member[n]); \
lua_rawseti(L, -2, n+1); \
} \
if(lua_istable(L, 1)) \
if(lua_istable(L, 1) && original_top >= 1) \
{ \
size_t size= lua_objlen(L, 1); \
if(valid(L, 1)) \
@@ -110,6 +125,7 @@
} \
} \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}