Function chaining for PlayerOptions and SongOptions APIs.

This commit is contained in:
Kyzentun
2014-12-02 19:58:52 -07:00
parent 4f95bf08ad
commit 7a585fcd38
3 changed files with 78 additions and 45 deletions
+8 -1
View File
@@ -3002,6 +3002,13 @@ save yourself some time, copy this for undocumented things:
</Class>
<Class name='PlayerOptions'>
<Description>
All these functions have an optional last argument: If the last argument is the boolean value true, then instead of returning the previous settings as normal, they will instead return the PlayerOptions object.<br />
This allows you to chain them like this:<br />
player_options:Twirl(5, 1, true):Roll(5, true):Dizzy(true):Twirl()<br />
<br />
Special note: Functions that take a bool as their arg must have true as the second arg to be used with chaining.<br />
"player_options:Backwards(true, true):Beat(5)" will chain, "player_options:Backwards(true):Beat(5)" will not chain.<br />
<br />
Most options fall into one of four types: float, int, bool, or enum.<br />
Float type options have this interface:<br />
Option(value, approach_speed)<br />
@@ -3121,7 +3128,7 @@ save yourself some time, copy this for undocumented things:
Changing the noteskin during a song is not supported.<br />
Example:<br />
note_name= options:NoteSkin() -- Sets note_name to the player's current noteskin.<br />
prev_note_name, succeeded= options:NoteSkin("cel") -- Sets prev_note_name to the noteskin the player had set, changes the current noteskin to "cel", sets succeeded to true if the the "cel" noteskin exists.<br />
prev_note_name, succeeded= options:NoteSkin("cel") -- Sets prev_note_name to the noteskin the player had set, changes the current noteskin to "cel", sets succeeded to true if the "cel" noteskin exists.<br />
</Function>
<Function name='Overhead' return='bool' arguments='bool'>
If the player is using Overhead (0 tilt, 0 skew), returns true.<br />
+33 -17
View File
@@ -8,13 +8,21 @@
// Functions are designed to combine Get and Set into one, to be less clumsy to use. -Kyz
// If a valid arg is passed, the value is set.
// The previous value is returned.
// OPTIONAL_RETURN_SELF exists to provide optional chaining support.
// Example: local a= player_options:Twirl(5, 1, true):Roll(5, true):Dizzy(true):Twirl()
#define OPTIONAL_RETURN_SELF(option_index) \
if(lua_isboolean(L, option_index) && lua_toboolean(L, option_index)) \
{ \
p->PushSelf(L); \
return 1; \
}
#define FLOAT_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 2); \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_f ## member); \
lua_pushnumber(L, p->m_Speedf ## member); \
if(lua_isnumber(L, 1)) \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
float v= FArg(1); \
if(!valid) \
@@ -22,23 +30,20 @@
luaL_error(L, "Invalid value %f", v); \
} \
p->m_f ## member = v; \
if(p->m_Speedf ## member <= 0.0f) \
{ \
p->m_Speedf ## member = 1.0f; \
} \
} \
if(lua_isnumber(L, 2)) \
if(original_top >= 2 && lua_isnumber(L, 2)) \
{ \
p->m_Speedf ## member = FArgGTEZero(L, 2); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 2; \
}
#define FLOAT_NO_SPEED_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_f ## member); \
if(lua_isnumber(L, 1)) \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
float v= FArg(1); \
if(!valid) \
@@ -47,53 +52,63 @@
} \
p->m_f ## member = v; \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
#define INT_INTERFACE(func_name, member) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_pushnumber(L, p->m_ ## member); \
if(lua_isnumber(L, 1)) \
if(lua_isnumber(L, 1) && original_top >= 1) \
{ \
p->m_ ## member = IArg(1); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
// BOOL_INTERFACE can't use OPTIONAL_RETURN_SELF because it pushes a bool.
// If it did original_top, then "foo(true)" would chain when it shouldn't.
#define BOOL_INTERFACE(func_name, member) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_pushboolean(L, p->m_b ## member); \
if(lua_isboolean(L, 1)) \
if(lua_isboolean(L, 1) && original_top >= 1) \
{ \
p->m_b ## member = BArg(1); \
} \
if(original_top >= 2 && lua_isboolean(L, 2)) \
{ \
p->PushSelf(L); \
return 1; \
} \
return 1; \
}
#define ENUM_INTERFACE(func_name, member, enum_name) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
Enum::Push(L, p->m_ ## member); \
if(!lua_isnil(L, 1)) \
if(!lua_isnil(L, 1) && original_top >= 1) \
{ \
p->m_ ## member= Enum::Check<enum_name>(L, 1); \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
// Walk the table to make sure all entries are valid before setting.
#define FLOAT_TABLE_INTERFACE(func_name, member, valid) \
static int func_name(T* p, lua_State* L) \
{ \
DefaultNilArgs(L, 1); \
int original_top= lua_gettop(L); \
lua_createtable(L, p->m_ ## member.size(), 0); \
for(size_t n= 0; n < p->m_ ## member.size(); ++n) \
{ \
lua_pushnumber(L, p->m_ ## member[n]); \
lua_rawseti(L, -2, n+1); \
} \
if(lua_istable(L, 1)) \
if(lua_istable(L, 1) && original_top >= 1) \
{ \
size_t size= lua_objlen(L, 1); \
if(valid(L, 1)) \
@@ -110,6 +125,7 @@
} \
} \
} \
OPTIONAL_RETURN_SELF(original_top); \
return 1; \
}
+37 -27
View File
@@ -1086,7 +1086,7 @@ public:
// NoteSkins
static int NoteSkin(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if( p->m_sNoteSkin.empty() )
{
lua_pushstring( L, CommonMetrics::DEFAULT_NOTESKIN_NAME.GetValue() );
@@ -1095,11 +1095,12 @@ public:
{
lua_pushstring( L, p->m_sNoteSkin );
}
if(lua_isstring(L, 1))
if(original_top >= 1 && lua_isstring(L, 1))
{
if(NOTESKIN->DoesNoteSkinExist(SArg(1)))
RString skin= SArg(1);
if(NOTESKIN->DoesNoteSkinExist(skin))
{
p->m_sNoteSkin = SArg(1);
p->m_sNoteSkin = skin;
lua_pushboolean(L, true);
}
else
@@ -1111,6 +1112,7 @@ public:
{
lua_pushnil(L);
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}
@@ -1127,7 +1129,7 @@ public:
// engine's enforcement of sane separation between speed mod types.
static int CMod(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if(p->m_fTimeSpacing)
{
lua_pushnumber(L, p->m_fScrollBPM);
@@ -1138,7 +1140,7 @@ public:
lua_pushnil(L);
lua_pushnil(L);
}
if(lua_isnumber(L, 1))
if(original_top >= 1 && lua_isnumber(L, 1))
{
float speed= FArg(1);
if(!isfinite(speed) || speed <= 0.0f)
@@ -1150,16 +1152,17 @@ public:
p->m_fScrollSpeed = 1;
p->m_fMaxScrollBPM = 0;
}
if(lua_isnumber(L, 2))
if(original_top >= 2 && lua_isnumber(L, 2))
{
SetSpeedModApproaches(p, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}
static int XMod(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if(!p->m_fTimeSpacing)
{
lua_pushnumber(L, p->m_fScrollSpeed);
@@ -1170,23 +1173,24 @@ public:
lua_pushnil(L);
lua_pushnil(L);
}
if(lua_isnumber(L, 1))
if(lua_isnumber(L, 1) && original_top >= 1)
{
p->m_fScrollSpeed = FArg(1);
p->m_fTimeSpacing = 0;
p->m_fScrollBPM= CMOD_DEFAULT;
p->m_fMaxScrollBPM = 0;
}
if(lua_isnumber(L, 2))
if(lua_isnumber(L, 2) && original_top >= 2)
{
SetSpeedModApproaches(p, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}
static int MMod(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if(!p->m_fTimeSpacing && p->m_fMaxScrollBPM)
{
lua_pushnumber(L, p->m_fMaxScrollBPM);
@@ -1197,7 +1201,7 @@ public:
lua_pushnil(L);
lua_pushnil(L);
}
if(lua_isnumber(L, 1))
if(lua_isnumber(L, 1) && original_top >= 1)
{
float speed= FArg(1);
if(!isfinite(speed) || speed <= 0.0f)
@@ -1209,10 +1213,11 @@ public:
p->m_fScrollSpeed= 1;
p->m_fMaxScrollBPM = speed;
}
if(lua_isnumber(L, 2))
if(lua_isnumber(L, 2) && original_top >= 2)
{
SetSpeedModApproaches(p, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}
@@ -1224,23 +1229,24 @@ public:
static int Overhead(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
lua_pushboolean(L, (p->m_fPerspectiveTilt == 0.0f && p->m_fSkew == 0.0f));
if(lua_toboolean(L, 1))
{
p->m_fPerspectiveTilt= 0;
p->m_fSkew= 0;
}
if(lua_isnumber(L, 2))
if(lua_isnumber(L, 2) && original_top >= 2)
{
SetPerspectiveApproach(p, L, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 1;
}
static int Incoming(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if((p->m_fSkew > 0.0f && p->m_fPerspectiveTilt < 0.0f) ||
(p->m_fSkew < 0.0f && p->m_fPerspectiveTilt > 0.0f))
{
@@ -1252,22 +1258,23 @@ public:
lua_pushnil(L);
lua_pushnil(L);
}
if(lua_isnumber(L, 1))
if(lua_isnumber(L, 1) && original_top >= 1)
{
float value= FArg(1);
p->m_fPerspectiveTilt= -value;
p->m_fSkew= value;
}
if(lua_isnumber(L, 2))
if(lua_isnumber(L, 2) && original_top >= 2)
{
SetPerspectiveApproach(p, L, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}
static int Space(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if((p->m_fSkew > 0.0f && p->m_fPerspectiveTilt > 0.0f) ||
(p->m_fSkew < 0.0f && p->m_fPerspectiveTilt < 0.0f))
{
@@ -1279,22 +1286,23 @@ public:
lua_pushnil(L);
lua_pushnil(L);
}
if(lua_isnumber(L, 1))
if(lua_isnumber(L, 1) && original_top >= 1)
{
float value= FArg(1);
p->m_fPerspectiveTilt= value;
p->m_fSkew= value;
}
if(lua_isnumber(L, 2))
if(lua_isnumber(L, 2) && original_top >= 2)
{
SetPerspectiveApproach(p, L, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}
static int Hallway(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if(p->m_fSkew == 0.0f && p->m_fPerspectiveTilt < 0.0f)
{
lua_pushnumber(L, -p->m_fPerspectiveTilt);
@@ -1305,21 +1313,22 @@ public:
lua_pushnil(L);
lua_pushnil(L);
}
if(lua_isnumber(L, 1))
if(lua_isnumber(L, 1) && original_top >= 1)
{
p->m_fPerspectiveTilt= -FArg(1);
p->m_fSkew= 0;
}
if(lua_isnumber(L, 2))
if(lua_isnumber(L, 2) && original_top >= 2)
{
SetPerspectiveApproach(p, L, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}
static int Distant(T* p, lua_State* L)
{
DefaultNilArgs(L, 2);
int original_top= lua_gettop(L);
if(p->m_fSkew == 0.0f && p->m_fPerspectiveTilt > 0.0f)
{
lua_pushnumber(L, p->m_fPerspectiveTilt);
@@ -1330,15 +1339,16 @@ public:
lua_pushnil(L);
lua_pushnil(L);
}
if(lua_isnumber(L, 1))
if(lua_isnumber(L, 1) && original_top >= 1)
{
p->m_fPerspectiveTilt= FArg(1);
p->m_fSkew= 0;
}
if(lua_isnumber(L, 2))
if(lua_isnumber(L, 2) && original_top >= 2)
{
SetPerspectiveApproach(p, L, FArgGTEZero(L, 2));
}
OPTIONAL_RETURN_SELF(original_top);
return 2;
}