add clearcredits

This commit is contained in:
Glenn Maynard
2007-05-04 17:50:28 +00:00
parent 115b2a2e4d
commit 7a21217e25
4 changed files with 20 additions and 0 deletions
+10
View File
@@ -62,6 +62,7 @@ void GameCommand::Init()
m_sUrl = "";
m_bInsertCredit = false;
m_bClearCredits = false;
m_bStopMusic = false;
m_bApplyDefaultOptions = false;
}
@@ -374,6 +375,11 @@ void GameCommand::LoadOne( const Command& cmd )
m_bInsertCredit = true;
}
else if( sName == "clearcredits" )
{
m_bClearCredits = true;
}
else if( sName == "stopmusic" )
{
m_bStopMusic = true;
@@ -754,6 +760,10 @@ void GameCommand::ApplySelf( const vector<PlayerNumber> &vpns ) const
{
StepMania::InsertCredit();
}
if( m_bClearCredits )
StepMania::ClearCredits();
if( m_bApplyDefaultOptions )
{
// applying options affects only the current stage
+1
View File
@@ -82,6 +82,7 @@ public:
RString m_sUrl;
bool m_bInsertCredit;
bool m_bClearCredits;
bool m_bStopMusic;
bool m_bApplyDefaultOptions;
+8
View File
@@ -1198,6 +1198,14 @@ void StepMania::InsertCredit()
InsertCoin( PREFSMAN->m_iCoinsPerCredit, false );
}
void StepMania::ClearCredits()
{
LOG->Trace("%i coins cleared", GAMESTATE->m_iCoins );
GAMESTATE->m_iCoins = 0;
SCREENMAN->PlayInvalidSound();
MESSAGEMAN->Broadcast( Message_CoinInserted );
}
/* Returns true if the key has been handled and should be discarded, false if
* the key should be sent on to screens. */
static LocalizedString SERVICE_SWITCH_PRESSED ( "StepMania", "Service switch pressed" );
+1
View File
@@ -19,6 +19,7 @@ namespace StepMania
void InsertCoin( int iNum = 1, bool bCountInBookkeeping = true );
void InsertCredit();
void ClearCredits();
void GetPreferredVideoModeParams( VideoModeParams &paramsOut );
}