Simplify.
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@@ -1492,7 +1492,7 @@ void Player::CrossedMineRow( int iNoteRow, const RageTimer &now )
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{
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float fSecsHeld = INPUTMAPPER->GetSecsHeld( GameI, m_pPlayerState->m_mp );
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if( fSecsHeld >= PREFSMAN->m_fPadStickSeconds )
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Step( t, -1, now+(-PREFSMAN->m_fPadStickSeconds), true, false );
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Step( t, -1, now - PREFSMAN->m_fPadStickSeconds, true, false );
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}
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else
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{
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