remove unused
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@@ -87,13 +87,6 @@ PlayerNumber Style::ControllerToPlayerNumber( GameController controller ) const
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}
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}
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bool Style::MatchesStepsType( StepsType type ) const
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{
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if(type == m_StepsType) return true;
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return false;
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}
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void Style::GetMinAndMaxColX( PlayerNumber pn, float& fMixXOut, float& fMaxXOut ) const
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{
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ASSERT( pn != PLAYER_INVALID );
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@@ -60,8 +60,6 @@ public:
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void GetTransformedNoteDataForStyle( PlayerNumber pn, const NoteData& original, NoteData& noteDataOut ) const;
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bool MatchesStepsType( StepsType type ) const;
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void GetMinAndMaxColX( PlayerNumber pn, float& fMixXOut, float& fMaxXOut ) const;
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// Lua
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