Beginning of a sound driver that uses AUHAL instead of dealing with the HAL itself. Apple engineers claim it's easier to use (although, I note there's almost zero documentation) and it correctly handles things like device format changing. It currently works, for the most part (on 10.4 and above).
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#include "RageSoundDriver_AU.h"
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "PrefsManager.h"
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#include "archutils/Darwin/DarwinThreadHelpers.h"
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#include <CoreServices/CoreServices.h>
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static const UInt32 kFramesPerPacket = 1;
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static const UInt32 kChannelsPerFrame = 2;
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static const UInt32 kBitsPerChannel = 16;
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static const UInt32 kBytesPerPacket = kChannelsPerFrame * kBitsPerChannel / 8;
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static const UInt32 kBytesPerFrame = kBytesPerPacket;
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static const UInt32 kFormatFlags = kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsSignedInteger;
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RageSound_AU::RageSound_AU() : m_OutputUnit(NULL), m_OutputDevice(NULL), m_iSampleRate(0),
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m_fLatency(0.0), m_iLastSampleTime(0), m_iOffset(0), m_pIOThread(NULL)
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{
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}
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static inline RString FourCCToString( uint32_t num )
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{
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RString s( 4, '?' );
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char c;
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c = (num >> 24) & 0xFF;
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if( c >='\x20' && c <= '\x7e' )
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s[0] = c;
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c = (num >> 16) & 0xFF;
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if( c >='\x20' && c <= '\x7e' )
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s[1] = c;
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c = (num >> 8) & 0xFF;
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if( c >='\x20' && c <= '\x7e' )
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s[2] = c;
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c = num & 0xFF;
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if( c >= '\x20' && c <= '\x7e' )
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s[3] = c;
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return s;
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}
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#define WERROR(str, num, extra...) str ": '%s' (%lu).", ## extra, FourCCToString(num).c_str(), (num)
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#define ERROR(str, num, extra...) (ssprintf(WERROR(str, (num), ## extra)))
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RString RageSound_AU::Init()
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{
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ComponentDescription desc;
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desc.componentType = kAudioUnitType_Output;
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desc.componentSubType = kAudioUnitSubType_HALOutput;
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desc.componentManufacturer = kAudioUnitManufacturer_Apple;
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desc.componentFlags = 0;
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desc.componentFlagsMask = 0;
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Component comp = FindNextComponent( NULL, &desc );
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if( comp == NULL )
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return "Failed to find the default output unit.";
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OSStatus error = OpenAComponent( comp, &m_OutputUnit );
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if( error != noErr || m_OutputUnit == NULL )
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return ERROR( "Could not open the default output unit", error );
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// Set up a callback function to generate output to the output unit
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AURenderCallbackStruct input;
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input.inputProc = Render;
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input.inputProcRefCon = this;
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error = AudioUnitSetProperty( m_OutputUnit,
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kAudioUnitProperty_SetRenderCallback,
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kAudioUnitScope_Input,
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0,
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&input,
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sizeof(input) );
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if( error != noErr )
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return ERROR( "Failed to set render callback", error );
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AudioStreamBasicDescription streamFormat;
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streamFormat.mSampleRate = PREFSMAN->m_iSoundPreferredSampleRate;
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streamFormat.mFormatID = kAudioFormatLinearPCM;
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streamFormat.mFormatFlags = kFormatFlags;
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streamFormat.mBytesPerPacket = kBytesPerPacket;
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streamFormat.mFramesPerPacket = kFramesPerPacket;
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streamFormat.mBytesPerFrame = kBytesPerFrame;
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streamFormat.mChannelsPerFrame = kChannelsPerFrame;
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streamFormat.mBitsPerChannel = kBitsPerChannel;
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if( streamFormat.mSampleRate <= 0 )
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streamFormat.mSampleRate = 44100.0;
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m_iSampleRate = int( streamFormat.mSampleRate );
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error = AudioUnitSetProperty( m_OutputUnit,
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kAudioUnitProperty_StreamFormat,
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kAudioUnitScope_Input,
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0,
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&streamFormat,
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sizeof(AudioStreamBasicDescription) );
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if( error != noErr )
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return ERROR( "Failed to set AU stream format", error );
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UInt32 renderQuality = kRenderQuality_Max;
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error = AudioUnitSetProperty( m_OutputUnit,
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kAudioUnitProperty_RenderQuality,
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kAudioUnitScope_Global,
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0,
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&renderQuality,
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sizeof(renderQuality) );
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if( error != noErr )
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LOG->Warn( WERROR("Failed to set the maximum render quality", error) );
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UInt32 data = 1;
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error = AudioUnitSetProperty( m_OutputUnit,
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kAudioOutputUnitProperty_EnableIO,
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kAudioUnitScope_Output,
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0,
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&data,
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sizeof(data) );
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if( error != noErr )
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return ERROR( "Could not enable output I/O", error );
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UInt32 size = sizeof(AudioDeviceID);
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error = AudioHardwareGetProperty( kAudioHardwarePropertyDefaultOutputDevice, &size, &m_OutputDevice );
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if( error != noErr )
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return ERROR( "Could not get the default output device", error );
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error = AudioUnitSetProperty( m_OutputUnit,
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kAudioOutputUnitProperty_CurrentDevice,
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kAudioUnitScope_Global,
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0,
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&m_OutputDevice,
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sizeof(AudioDeviceID) );
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if( error != noErr )
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return ERROR( "Could not set the default output device", error );
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// XXX set channel map
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#if 1
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data = 0;
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error = AudioUnitSetProperty( m_OutputUnit,
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2007, //kAudioOutputUnitProperty_StartTimestampsAtZero,
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kAudioUnitScope_Global,
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0,
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&data,
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sizeof(data) );
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if( error != noErr )
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return ERROR( "Could not set AudioUnit to use the device's time stamps", error );
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#endif
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// Initialize the AU.
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error = AudioUnitInitialize( m_OutputUnit );
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if( error != noErr )
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return ERROR( "Could not initialize the AudioUnit", error );
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Float64 latency = 0.0;
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size = sizeof(latency);
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error = AudioUnitGetProperty( m_OutputUnit,
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kAudioUnitProperty_Latency,
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kAudioUnitScope_Output,
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0,
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&latency,
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&size );
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if( error != noErr )
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LOG->Warn( WERROR("Could not get latency", error) );
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LOG->Info( "Latency: %lf", latency );
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m_fLatency = latency;
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StartDecodeThread();
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error = AudioOutputUnitStart( m_OutputUnit );
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if( error != noErr )
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return ERROR( "Could not start the AudioUnit", error );
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return RString();
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}
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RageSound_AU::~RageSound_AU()
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{
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AudioOutputUnitStop( m_OutputUnit );
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AudioUnitUninitialize( m_OutputUnit );
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CloseComponent( m_OutputUnit );
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}
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int64_t RageSound_AU::GetPosition( const RageSoundBase *sound ) const
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{
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AudioTimeStamp time;
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OSStatus error;
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if( (error = AudioDeviceGetCurrentTime(m_OutputDevice, &time)) )
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{
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if( error != kAudioHardwareNotRunningError )
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FAIL_M( ERROR("GetCurrentTime() failed", error) );
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return m_iLastSampleTime;
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}
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m_iLastSampleTime = int64_t( time.mSampleTime ) + m_iOffset;
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return m_iLastSampleTime;
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}
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void RageSound_AU::SetupDecodingThread()
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{
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/* Increase the scheduling precedence of the decoder thread. */
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SetThreadPrecedence( 0.75f );
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}
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OSStatus RageSound_AU::Render( void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber,
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UInt32 inNumberFrames,
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AudioBufferList *ioData )
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{
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RageSound_AU *This = (RageSound_AU *)inRefCon;
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AudioTimeStamp time;
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time.mFlags = inTimeStamp->mFlags & ~kAudioTimeStampHostTimeValid;
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AudioDeviceTranslateTime( This->m_OutputDevice, inTimeStamp, &time );
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//ASSERT( time.mFlags & kAudioTimeStampHostTimeValid );
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if( unlikely(This->m_pIOThread == NULL) )
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This->m_pIOThread = new RageThreadRegister( "HAL I/O thread" );
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AudioBuffer &buf = ioData->mBuffers[0];
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//int64_t decodePos = int64_t( time.mSampleTime ) + This->m_iOffset;
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int64_t decodePos = int64_t( inTimeStamp->mSampleTime ) + This->m_iOffset;
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This->Mix( (int16_t *)buf.mData, inNumberFrames, decodePos, This->GetPosition(NULL) );
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return noErr;
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}
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/*
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* (c) 2004-2006 Steve Checkoway
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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@@ -0,0 +1,63 @@
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#ifndef RAGE_SOUND_DRIVER_AU_H
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#define RAGE_SOUND_DRIVER_AU_H
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#include "RageSoundDriver_Generic_Software.h"
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#include "RageThreads.h"
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#include <AudioUnit/AudioUnit.h>
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class RageSound_AU : public RageSound_Generic_Software
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{
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public:
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RageSound_AU();
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RString Init();
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~RageSound_AU();
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float GetPlayLatency() const { return m_fLatency; }
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int GetSampleRate( int rate ) const { return m_iSampleRate; }
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int64_t GetPosition( const RageSoundBase *sound ) const;
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protected:
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void SetupDecodingThread();
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private:
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static OSStatus Render( void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber,
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UInt32 inNumberFrames,
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AudioBufferList *ioData );
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AudioUnit m_OutputUnit;
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AudioDeviceID m_OutputDevice;
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int m_iSampleRate;
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float m_fLatency;
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mutable int64_t m_iLastSampleTime;
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int64_t m_iOffset;
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RageThreadRegister *m_pIOThread;
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};
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#define USE_RAGE_SOUND_AU
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#endif
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/*
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* (c) 2004-2006 Steve Checkoway
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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