Beginning of a sound driver that uses AUHAL instead of dealing with the HAL itself. Apple engineers claim it's easier to use (although, I note there's almost zero documentation) and it correctly handles things like device format changing. It currently works, for the most part (on 10.4 and above).

This commit is contained in:
Steve Checkoway
2006-06-18 19:05:40 +00:00
parent 8d9c59287d
commit 78d055dfad
2 changed files with 318 additions and 0 deletions
@@ -0,0 +1,255 @@
#include "RageSoundDriver_AU.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "PrefsManager.h"
#include "archutils/Darwin/DarwinThreadHelpers.h"
#include <CoreServices/CoreServices.h>
static const UInt32 kFramesPerPacket = 1;
static const UInt32 kChannelsPerFrame = 2;
static const UInt32 kBitsPerChannel = 16;
static const UInt32 kBytesPerPacket = kChannelsPerFrame * kBitsPerChannel / 8;
static const UInt32 kBytesPerFrame = kBytesPerPacket;
static const UInt32 kFormatFlags = kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsSignedInteger;
RageSound_AU::RageSound_AU() : m_OutputUnit(NULL), m_OutputDevice(NULL), m_iSampleRate(0),
m_fLatency(0.0), m_iLastSampleTime(0), m_iOffset(0), m_pIOThread(NULL)
{
}
static inline RString FourCCToString( uint32_t num )
{
RString s( 4, '?' );
char c;
c = (num >> 24) & 0xFF;
if( c >='\x20' && c <= '\x7e' )
s[0] = c;
c = (num >> 16) & 0xFF;
if( c >='\x20' && c <= '\x7e' )
s[1] = c;
c = (num >> 8) & 0xFF;
if( c >='\x20' && c <= '\x7e' )
s[2] = c;
c = num & 0xFF;
if( c >= '\x20' && c <= '\x7e' )
s[3] = c;
return s;
}
#define WERROR(str, num, extra...) str ": '%s' (%lu).", ## extra, FourCCToString(num).c_str(), (num)
#define ERROR(str, num, extra...) (ssprintf(WERROR(str, (num), ## extra)))
RString RageSound_AU::Init()
{
ComponentDescription desc;
desc.componentType = kAudioUnitType_Output;
desc.componentSubType = kAudioUnitSubType_HALOutput;
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
Component comp = FindNextComponent( NULL, &desc );
if( comp == NULL )
return "Failed to find the default output unit.";
OSStatus error = OpenAComponent( comp, &m_OutputUnit );
if( error != noErr || m_OutputUnit == NULL )
return ERROR( "Could not open the default output unit", error );
// Set up a callback function to generate output to the output unit
AURenderCallbackStruct input;
input.inputProc = Render;
input.inputProcRefCon = this;
error = AudioUnitSetProperty( m_OutputUnit,
kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input,
0,
&input,
sizeof(input) );
if( error != noErr )
return ERROR( "Failed to set render callback", error );
AudioStreamBasicDescription streamFormat;
streamFormat.mSampleRate = PREFSMAN->m_iSoundPreferredSampleRate;
streamFormat.mFormatID = kAudioFormatLinearPCM;
streamFormat.mFormatFlags = kFormatFlags;
streamFormat.mBytesPerPacket = kBytesPerPacket;
streamFormat.mFramesPerPacket = kFramesPerPacket;
streamFormat.mBytesPerFrame = kBytesPerFrame;
streamFormat.mChannelsPerFrame = kChannelsPerFrame;
streamFormat.mBitsPerChannel = kBitsPerChannel;
if( streamFormat.mSampleRate <= 0 )
streamFormat.mSampleRate = 44100.0;
m_iSampleRate = int( streamFormat.mSampleRate );
error = AudioUnitSetProperty( m_OutputUnit,
kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input,
0,
&streamFormat,
sizeof(AudioStreamBasicDescription) );
if( error != noErr )
return ERROR( "Failed to set AU stream format", error );
UInt32 renderQuality = kRenderQuality_Max;
error = AudioUnitSetProperty( m_OutputUnit,
kAudioUnitProperty_RenderQuality,
kAudioUnitScope_Global,
0,
&renderQuality,
sizeof(renderQuality) );
if( error != noErr )
LOG->Warn( WERROR("Failed to set the maximum render quality", error) );
UInt32 data = 1;
error = AudioUnitSetProperty( m_OutputUnit,
kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Output,
0,
&data,
sizeof(data) );
if( error != noErr )
return ERROR( "Could not enable output I/O", error );
UInt32 size = sizeof(AudioDeviceID);
error = AudioHardwareGetProperty( kAudioHardwarePropertyDefaultOutputDevice, &size, &m_OutputDevice );
if( error != noErr )
return ERROR( "Could not get the default output device", error );
error = AudioUnitSetProperty( m_OutputUnit,
kAudioOutputUnitProperty_CurrentDevice,
kAudioUnitScope_Global,
0,
&m_OutputDevice,
sizeof(AudioDeviceID) );
if( error != noErr )
return ERROR( "Could not set the default output device", error );
// XXX set channel map
#if 1
data = 0;
error = AudioUnitSetProperty( m_OutputUnit,
2007, //kAudioOutputUnitProperty_StartTimestampsAtZero,
kAudioUnitScope_Global,
0,
&data,
sizeof(data) );
if( error != noErr )
return ERROR( "Could not set AudioUnit to use the device's time stamps", error );
#endif
// Initialize the AU.
error = AudioUnitInitialize( m_OutputUnit );
if( error != noErr )
return ERROR( "Could not initialize the AudioUnit", error );
Float64 latency = 0.0;
size = sizeof(latency);
error = AudioUnitGetProperty( m_OutputUnit,
kAudioUnitProperty_Latency,
kAudioUnitScope_Output,
0,
&latency,
&size );
if( error != noErr )
LOG->Warn( WERROR("Could not get latency", error) );
LOG->Info( "Latency: %lf", latency );
m_fLatency = latency;
StartDecodeThread();
error = AudioOutputUnitStart( m_OutputUnit );
if( error != noErr )
return ERROR( "Could not start the AudioUnit", error );
return RString();
}
RageSound_AU::~RageSound_AU()
{
AudioOutputUnitStop( m_OutputUnit );
AudioUnitUninitialize( m_OutputUnit );
CloseComponent( m_OutputUnit );
}
int64_t RageSound_AU::GetPosition( const RageSoundBase *sound ) const
{
AudioTimeStamp time;
OSStatus error;
if( (error = AudioDeviceGetCurrentTime(m_OutputDevice, &time)) )
{
if( error != kAudioHardwareNotRunningError )
FAIL_M( ERROR("GetCurrentTime() failed", error) );
return m_iLastSampleTime;
}
m_iLastSampleTime = int64_t( time.mSampleTime ) + m_iOffset;
return m_iLastSampleTime;
}
void RageSound_AU::SetupDecodingThread()
{
/* Increase the scheduling precedence of the decoder thread. */
SetThreadPrecedence( 0.75f );
}
OSStatus RageSound_AU::Render( void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData )
{
RageSound_AU *This = (RageSound_AU *)inRefCon;
AudioTimeStamp time;
time.mFlags = inTimeStamp->mFlags & ~kAudioTimeStampHostTimeValid;
AudioDeviceTranslateTime( This->m_OutputDevice, inTimeStamp, &time );
//ASSERT( time.mFlags & kAudioTimeStampHostTimeValid );
if( unlikely(This->m_pIOThread == NULL) )
This->m_pIOThread = new RageThreadRegister( "HAL I/O thread" );
AudioBuffer &buf = ioData->mBuffers[0];
//int64_t decodePos = int64_t( time.mSampleTime ) + This->m_iOffset;
int64_t decodePos = int64_t( inTimeStamp->mSampleTime ) + This->m_iOffset;
This->Mix( (int16_t *)buf.mData, inNumberFrames, decodePos, This->GetPosition(NULL) );
return noErr;
}
/*
* (c) 2004-2006 Steve Checkoway
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -0,0 +1,63 @@
#ifndef RAGE_SOUND_DRIVER_AU_H
#define RAGE_SOUND_DRIVER_AU_H
#include "RageSoundDriver_Generic_Software.h"
#include "RageThreads.h"
#include <AudioUnit/AudioUnit.h>
class RageSound_AU : public RageSound_Generic_Software
{
public:
RageSound_AU();
RString Init();
~RageSound_AU();
float GetPlayLatency() const { return m_fLatency; }
int GetSampleRate( int rate ) const { return m_iSampleRate; }
int64_t GetPosition( const RageSoundBase *sound ) const;
protected:
void SetupDecodingThread();
private:
static OSStatus Render( void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData );
AudioUnit m_OutputUnit;
AudioDeviceID m_OutputDevice;
int m_iSampleRate;
float m_fLatency;
mutable int64_t m_iLastSampleTime;
int64_t m_iOffset;
RageThreadRegister *m_pIOThread;
};
#define USE_RAGE_SOUND_AU
#endif
/*
* (c) 2004-2006 Steve Checkoway
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/