fix mono->stereo conversion

This commit is contained in:
Glenn Maynard
2004-08-26 20:01:43 +00:00
parent 1d688ea36e
commit 78b019fe0c
+2 -2
View File
@@ -323,8 +323,8 @@ int RageSound::FillBuf( int frames )
{ {
/* Dupe mono to stereo in-place; do it in reverse, to handle overlap. */ /* Dupe mono to stereo in-place; do it in reverse, to handle overlap. */
int num_samples = cnt / sizeof(int16_t); int num_samples = cnt / sizeof(int16_t);
float *input = (float *) inbuf; int16_t *input = (int16_t *) inbuf;
float *output = input; int16_t *output = input;
input += num_samples; input += num_samples;
output += num_samples*2; output += num_samples*2;
while( num_samples-- ) while( num_samples-- )