Quit is now handled by a menu key equivalent.
This commit is contained in:
@@ -1290,7 +1290,7 @@ bool HandleGlobalInputs( const InputEventPlus &input )
|
||||
return false; // Attract need to know because they go to TitleMenu on > 1 credit
|
||||
}
|
||||
|
||||
#ifndef MACOSX
|
||||
#if !defined(MACOSX)
|
||||
if( input.DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_F4) )
|
||||
{
|
||||
if( INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RALT)) ||
|
||||
@@ -1301,17 +1301,6 @@ bool HandleGlobalInputs( const InputEventPlus &input )
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#else
|
||||
if( input.DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_Cq) )
|
||||
{
|
||||
if(INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RMETA)) ||
|
||||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LMETA)))
|
||||
{
|
||||
// pressed CMD-Q
|
||||
ExitGame();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool bDoScreenshot =
|
||||
|
||||
Reference in New Issue
Block a user