Quit is now handled by a menu key equivalent.

This commit is contained in:
Steve Checkoway
2005-10-31 00:51:06 +00:00
parent cdcf01470d
commit 784a073764
+1 -12
View File
@@ -1290,7 +1290,7 @@ bool HandleGlobalInputs( const InputEventPlus &input )
return false; // Attract need to know because they go to TitleMenu on > 1 credit
}
#ifndef MACOSX
#if !defined(MACOSX)
if( input.DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_F4) )
{
if( INPUTFILTER->IsBeingPressed( DeviceInput(DEVICE_KEYBOARD, KEY_RALT)) ||
@@ -1301,17 +1301,6 @@ bool HandleGlobalInputs( const InputEventPlus &input )
return true;
}
}
#else
if( input.DeviceI == DeviceInput(DEVICE_KEYBOARD, KEY_Cq) )
{
if(INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_RMETA)) ||
INPUTFILTER->IsBeingPressed(DeviceInput(DEVICE_KEYBOARD, KEY_LMETA)))
{
// pressed CMD-Q
ExitGame();
return true;
}
}
#endif
bool bDoScreenshot =