fix crash changing songs in nonstop if one player failed and the other player hasn't

This commit is contained in:
Chris Danford
2005-10-02 19:23:08 +00:00
parent c19c1e614e
commit 781850c043
+1 -1
View File
@@ -398,7 +398,7 @@ void Player::Load( const NoteData& noteData )
float fNoteFieldMiddle = (GRAY_ARROWS_Y_STANDARD+GRAY_ARROWS_Y_REVERSE)/2;
if( m_pNoteField )
if( m_pNoteField && !bOniDead )
{
m_pNoteField->SetY( fNoteFieldMiddle );
m_pNoteField->Load( &m_NoteData, iStartDrawingAtPixels, iStopDrawingAtPixels );