fix crash changing songs in nonstop if one player failed and the other player hasn't
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@@ -398,7 +398,7 @@ void Player::Load( const NoteData& noteData )
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float fNoteFieldMiddle = (GRAY_ARROWS_Y_STANDARD+GRAY_ARROWS_Y_REVERSE)/2;
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if( m_pNoteField )
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if( m_pNoteField && !bOniDead )
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{
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m_pNoteField->SetY( fNoteFieldMiddle );
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m_pNoteField->Load( &m_NoteData, iStartDrawingAtPixels, iStopDrawingAtPixels );
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