fix crash

This commit is contained in:
Glenn Maynard
2007-02-21 11:23:30 +00:00
parent 92cc42823d
commit 77eedba13e
+7 -4
View File
@@ -109,10 +109,13 @@ ScreenEvaluation::ScreenEvaluation()
GAMESTATE->JoinPlayer( p );
GAMESTATE->m_pCurSteps[p].Set( GAMESTATE->m_pCurSong->GetAllSteps()[0] );
vector<Trail*> apTrails;
GAMESTATE->m_pCurCourse->GetAllTrails( apTrails );
if( apTrails.size() )
GAMESTATE->m_pCurTrail[p].Set( apTrails[0] );
if( GAMESTATE->m_pCurCourse )
{
vector<Trail*> apTrails;
GAMESTATE->m_pCurCourse->GetAllTrails( apTrails );
if( apTrails.size() )
GAMESTATE->m_pCurTrail[p].Set( apTrails[0] );
}
STATSMAN->m_CurStageStats.m_player[p].m_vpPlayedSteps.push_back( GAMESTATE->m_pCurSteps[PLAYER_1] );
STATSMAN->m_CurStageStats.m_player[p].m_vpPossibleSteps.push_back( GAMESTATE->m_pCurSteps[PLAYER_1] );