add an option to disable song sections
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@@ -498,6 +498,8 @@ void MusicWheel::BuildWheelItemDatas( CArray<WheelItemData, WheelItemData&> &arr
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if( bRoulette )
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bUseSections = false;
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if( !PREFSMAN->m_bMusicWheelUsesSections )
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bUseSections = false;
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if( bUseSections )
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{
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@@ -65,7 +65,8 @@ PrefsManager::PrefsManager()
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m_bArcadeOptionsNavigation = false;
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m_iUnloadTextureDelaySeconds = 0; // disabled 60*30; // 30 mins
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m_bCoinOpMode = false;
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m_bMusicWheelUsesSections = true;
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/* I'd rather get occasional people asking for support for this even though it's
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* already here than lots of people asking why songs aren't being displayed. */
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m_bHiddenSongs = false;
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@@ -120,6 +121,7 @@ PrefsManager::~PrefsManager()
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ini.GetValue ( "Options", "DWIPath", m_DWIPath );
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ini.GetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
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ini.GetValueB( "Options", "CoinOpMode", m_bCoinOpMode );
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ini.GetValueB( "Options", "MusicWheelUsesSections", m_bMusicWheelUsesSections );
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ini.GetValue ( "Options", "SoundDrivers", m_bSoundDrivers );
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m_asAdditionalSongFolders.clear();
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@@ -173,6 +175,7 @@ void PrefsManager::SaveGlobalPrefsToDisk()
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ini.SetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
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ini.SetValue ( "Options", "DWIPath", m_DWIPath );
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ini.SetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds );
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ini.SetValueB( "Options", "MusicWheelUsesSections", m_bMusicWheelUsesSections );
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ini.SetValueB( "Options", "CoinOpMode", m_bCoinOpMode );
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/* Only write this if it's been changed. This ensures that we can change
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@@ -52,7 +52,8 @@ public:
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bool m_bHowToPlay, m_bShowDontDie, m_bShowSelectGroup;
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bool m_bArcadeOptionsNavigation;
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bool m_bCoinOpMode;
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bool m_bMusicWheelUsesSections;
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CStringArray m_asAdditionalSongFolders;
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CString m_DWIPath;
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@@ -33,6 +33,7 @@ enum {
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AO_HOWTOPLAY,
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AO_CAUTION,
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AO_SELECT_GROUP,
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AO_WHEEL_SECTIONS,
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NUM_APPEARANCE_OPTIONS_LINES
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};
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@@ -43,6 +44,7 @@ OptionRowData g_AppearanceOptionsLines[NUM_APPEARANCE_OPTIONS_LINES] = {
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{ "How To\nPlay", 2, {"SKIP","SHOW"} },
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{ "Caution", 2, {"SKIP","SHOW"} },
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{ "Song\nGroup", 2, {"ALL MUSIC","CHOOSE"} },
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{ "Wheel\nSections",2, {"NO","YES"} },
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};
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ScreenAppearanceOptions::ScreenAppearanceOptions() :
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@@ -155,6 +157,7 @@ void ScreenAppearanceOptions::ImportOptions()
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m_iSelectedOption[0][AO_HOWTOPLAY] = PREFSMAN->m_bHowToPlay? 1:0;
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m_iSelectedOption[0][AO_CAUTION] = PREFSMAN->m_bShowDontDie? 1:0;
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m_iSelectedOption[0][AO_SELECT_GROUP] = PREFSMAN->m_bShowSelectGroup? 1:0;
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m_iSelectedOption[0][AO_WHEEL_SECTIONS] = PREFSMAN->m_bMusicWheelUsesSections? 1:0;
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}
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void ScreenAppearanceOptions::ExportOptions()
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@@ -179,6 +182,7 @@ void ScreenAppearanceOptions::ExportOptions()
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PREFSMAN->m_bHowToPlay = !!m_iSelectedOption[0][AO_HOWTOPLAY];
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PREFSMAN->m_bShowDontDie = !!m_iSelectedOption[0][AO_CAUTION];
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PREFSMAN->m_bShowSelectGroup = !!m_iSelectedOption[0][AO_SELECT_GROUP];
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PREFSMAN->m_bMusicWheelUsesSections = !!m_iSelectedOption[0][AO_WHEEL_SECTIONS];
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PREFSMAN->SaveGamePrefsToDisk();
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PREFSMAN->SaveGlobalPrefsToDisk();
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