rework ScreenOptionMaster metric names to not depend on language specific row title
create Mines row in ScreenPlayerOptions and move other options around
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@@ -40,7 +40,16 @@ OptionIcon::OptionIcon()
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void OptionIcon::Load( PlayerNumber pn, CString sText, bool bHeader )
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{
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static CString sStopWords[] = { "OFF", "VISIBLE", "VIVID", "STANDARD", "X1", "HOLDS", "DEFAULT", "OVERHEAD" };
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static CString sStopWords[] =
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{
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"OFF",
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"VISIBLE",
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"VIVID",
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"STANDARD",
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"1X",
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"HOLDS",
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"DEFAULT",
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"OVERHEAD" };
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for( unsigned i=0; i<ARRAYSIZE(sStopWords); i++ )
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if( 0==stricmp(sText,sStopWords[i]) )
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