This commit is contained in:
Glenn Maynard
2005-07-12 02:23:11 +00:00
parent 949bab6a25
commit 75b937a28b
+5
View File
@@ -67,6 +67,10 @@ void Screen::Update( float fDeltaTime )
*
* Let's delay all messages that have a non-zero time an extra frame.
*/
/* I don't think this is needed anymore, since SetNewScreen is always delayed
* until the next update. It might have other impacts, though, so I'm not sure. */
m_QueuedMessages[i].fDelayRemaining -= fDeltaTime;
/*
if( m_QueuedMessages[i].fDelayRemaining > 0.0001f )
{
m_QueuedMessages[i].fDelayRemaining -= fDeltaTime;
@@ -76,6 +80,7 @@ void Screen::Update( float fDeltaTime )
{
m_QueuedMessages[i].fDelayRemaining -= fDeltaTime;
}
*/
}
/* Now dispatch messages. If the number of messages on the queue changes