move InputDrivers into RageInput
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@@ -224,8 +224,6 @@ public:
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Preference<int> m_iSoundWriteAhead;
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Preference<CString> m_iSoundDevice;
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Preference<int> m_iSoundPreferredSampleRate;
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private:
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Preference<CString> m_sInputDrivers; // "" == default
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public:
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Preference<CString> m_sLightsStepsDifficulty;
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Preference<bool> m_bBlinkGameplayButtonLightsOnNote;
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@@ -256,7 +254,6 @@ public:
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CString GetVideoRenderers();
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CString GetSoundDrivers();
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float GetSoundVolume();
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CString GetInputDrivers();
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void ReadPrefsFromIni( const IniFile &ini, const CString &sSection );
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