add GetPlayerState
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@@ -39,6 +39,7 @@ public:
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void DidTapNote( int iCol, TapNoteScore score, bool bBright );
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void DidTapNote( int iCol, TapNoteScore score, bool bBright );
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void DidHoldNote( int iCol, HoldNoteScore score, bool bBright );
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void DidHoldNote( int iCol, HoldNoteScore score, bool bBright );
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const PlayerState *GetPlayerState() const { return m_pPlayerState; }
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void RefreshBeatToNoteSkin();
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void RefreshBeatToNoteSkin();
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protected:
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protected:
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