[Player] Changed default Hold window to 0.250f like in 3.9; not sure when or why it got changed.
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@@ -9,6 +9,10 @@ ________________________________________________________________________________
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StepMania 5.0 alpha 2 | 20120???
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StepMania 5.0 alpha 2 | 20120???
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2012/03/04
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* [Player] Changed default Hold window to 0.250f, like it was in 3.9. [AJ]
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2012/03/02
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2012/03/02
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* [NotesLoaderBMS] Fix calculating stops, Support for #LNOBJ, Don't use #BACKBMP
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* [NotesLoaderBMS] Fix calculating stops, Support for #LNOBJ, Don't use #BACKBMP
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+1
-1
@@ -114,7 +114,7 @@ void TimingWindowSecondsInit( size_t /*TimingWindow*/ i, RString &sNameOut, floa
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case TW_W4: defaultValueOut = 0.135f; break;
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case TW_W4: defaultValueOut = 0.135f; break;
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case TW_W5: defaultValueOut = 0.180f; break;
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case TW_W5: defaultValueOut = 0.180f; break;
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case TW_Mine: defaultValueOut = 0.090f; break; // same as great
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case TW_Mine: defaultValueOut = 0.090f; break; // same as great
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case TW_Hold: defaultValueOut = 0.500f; break; // allow enough time to take foot off and put back on
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case TW_Hold: defaultValueOut = 0.250f; break; // allow enough time to take foot off and put back on
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case TW_Roll: defaultValueOut = 0.500f; break;
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case TW_Roll: defaultValueOut = 0.500f; break;
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case TW_Attack: defaultValueOut = 0.135f; break;
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case TW_Attack: defaultValueOut = 0.135f; break;
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}
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}
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