s/NameChars/KeyboardLetters/

This commit is contained in:
Glenn Maynard
2003-10-20 06:12:30 +00:00
parent 932fc09779
commit 751f59a72b
+2 -2
View File
@@ -36,7 +36,7 @@
#define NUM_ALPHABET_DISPLAYED THEME->GetMetricI(m_sName,"NumAlphabetDisplayed")
#define MAX_RANKING_NAME_LENGTH THEME->GetMetricI(m_sName,"MaxRankingNameLength")
#define FEAT_INTERVAL THEME->GetMetricF(m_sName,"FeatInterval")
#define NAME_CHARS THEME->GetMetric (m_sName,"NameChars")
#define KEYBOARD_LETTERS THEME->GetMetric (m_sName,"KeyboardLetters")
#define COMMAND_OPTIONAL( actor, command_name ) \
if( !actor.GetName().empty() ) \
@@ -139,7 +139,7 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
/* Add letters to m_Keyboard. */
const CString fontpath = THEME->GetPathToF("ScreenNameEntryTraditional letters");
const wstring Chars = CStringToWstring(NAME_CHARS);
const wstring Chars = CStringToWstring(KEYBOARD_LETTERS);
for( unsigned ch = 0; ch < Chars.size(); ++ch )
{
BitmapText *Letter = new BitmapText;