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@@ -68,7 +68,7 @@ void RageBitmapTexture::Create()
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D3DX_DEFAULT, D3DX_DEFAULT, // width, height
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D3DX_DEFAULT, // mip map levels
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0, // usage (is a render target?)
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D3DFMT_UNKNOWN, // our preferred texture format
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D3DFMT_A4R4G4B4, /*D3DFMT_UNKNOWN*/ // our preferred texture format
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D3DPOOL_MANAGED, // which memory pool
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D3DX_DEFAULT, // filter
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D3DX_DEFAULT, // mip filter
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