fromString -> FromString

toString -> ToString const
This commit is contained in:
Steve Checkoway
2006-09-02 20:24:39 +00:00
parent cff13747a6
commit 74ad63769f
3 changed files with 6 additions and 6 deletions
+2 -2
View File
@@ -559,7 +559,7 @@ void InputMapper::ReadMappingsFromDisk()
const RString &value = i->second;
GameInput GameI;
GameI.fromString( pGame, name );
GameI.FromString( pGame, name );
vector<RString> sDeviceInputStrings;
split( value, DEVICE_INPUT_SEPARATOR, sDeviceInputStrings, false );
@@ -593,7 +593,7 @@ void InputMapper::SaveMappingsToDisk()
for( int j=0; j<pGame->m_iButtonsPerController; j++ )
{
GameInput GameI( i, (GameButton)j );
RString sNameString = GameI.toString( pGame );
RString sNameString = GameI.ToString( pGame );
vector<RString> asValues;
for( int slot = 0; slot < NUM_USER_GAME_TO_DEVICE_SLOTS; ++slot ) // don't save data from the last (keyboard automap) slot