fromString -> FromString
toString -> ToString const
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@@ -35,12 +35,12 @@ GameButton StringToGameButton( const Game* pGame, const RString& s )
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}
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RString GameInput::toString( const Game* pGame )
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RString GameInput::ToString( const Game* pGame ) const
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{
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return GameControllerToString(controller) + RString("_") + GameButtonToString(pGame,button);
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}
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bool GameInput::fromString( const Game* pGame, RString s )
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bool GameInput::FromString( const Game* pGame, const RString &s )
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{
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char szController[32] = "";
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char szButton[32] = "";
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