Updated to reflect changes in the main project.
This commit is contained in:
@@ -94,7 +94,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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Optimization="0"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=".,sdl_xbox_includes,SDL_image-1.2;vorbis,libjpeg,lua-5.0"
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PreprocessorDefinitions="WIN32,_XBOX,_DEBUG,OGG_ONLY"
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PreprocessorDefinitions="WIN32,_XBOX,_DEBUG,OGG_ONLY,_INC_WINDOWS"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\Debug/StepMania.pch"
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@@ -134,7 +134,10 @@ cl
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FileName="../default.xbe"
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StackSize="0x10000"
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IncludeDebugInfo="TRUE"
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SuppressStartupBanner="TRUE"/>
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LimitAvailableMemoryTo64MB="TRUE"
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SuppressStartupBanner="TRUE"
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XboxGameRating="5"
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TitleName="StepmaniaX"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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@@ -260,7 +263,9 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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"/>
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<Tool
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Name="XboxDeploymentTool"/>
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Name="XboxDeploymentTool"
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Progress="TRUE"
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ForceCopy="TRUE"/>
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<Tool
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Name="XboxImageTool"
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FileName="../default.xbe"
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@@ -269,7 +274,7 @@ cl
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SuppressStartupBanner="TRUE"
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TitleID=""
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TitleInfo=""
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TitleName=""
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TitleName="StepmaniaX"
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TitleImage=""/>
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</Configuration>
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</Configurations>
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@@ -289,12 +294,6 @@ cl
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<File
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RelativePath="ScreenAttract.h">
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</File>
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<File
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RelativePath="ScreenAward.cpp">
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RelativePath="ScreenAward.h">
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</File>
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<File
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RelativePath="ScreenBookkeeping.cpp">
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</File>
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@@ -725,6 +724,12 @@ cl
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<File
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RelativePath="CourseUtil.h">
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</File>
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<File
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RelativePath="DateTime.cpp">
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RelativePath="DateTime.h">
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</File>
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<File
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RelativePath="Difficulty.cpp">
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@@ -915,10 +920,10 @@ cl
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RelativePath="Profile.h">
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</File>
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<File
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RelativePath="ProfileHtml.cpp">
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RelativePath="RadarValues.cpp">
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RelativePath="ProfileHtml.h">
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RelativePath="RadarValues.h">
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</File>
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<File
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RelativePath=".\RandomSample.cpp">
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@@ -983,23 +988,20 @@ cl
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<File
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RelativePath="StepsUtil.h">
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</File>
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<File
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RelativePath="Style.cpp">
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</File>
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<File
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RelativePath="Style.h">
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</File>
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<File
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RelativePath=".\StyleDef.cpp">
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</File>
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RelativePath=".\StyleDef.h">
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</File>
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<File
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RelativePath="StyleInput.h">
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</File>
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<File
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RelativePath="TimeConstants.cpp">
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RelativePath="StyleUtil.cpp">
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</File>
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RelativePath="TimeConstants.h">
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RelativePath="StyleUtil.h">
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</File>
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<File
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RelativePath="TimingData.cpp">
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@@ -1192,6 +1194,9 @@ cl
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<Filter
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Name="Lights"
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Filter="">
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<File
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RelativePath="arch\Lights\LightsDriver.cpp">
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</File>
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<File
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RelativePath="arch\Lights\LightsDriver.h">
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</File>
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@@ -1208,6 +1213,9 @@ cl
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<Filter
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Name="MemoryCard"
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Filter="">
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<File
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RelativePath="arch\MemoryCard\MemoryCardDriver.cpp">
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</File>
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<File
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RelativePath="arch\MemoryCard\MemoryCardDriver.h">
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</File>
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@@ -1919,12 +1927,6 @@ cl
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<File
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RelativePath="RageSoundResampler.h">
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</File>
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<File
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RelativePath="RageSounds.cpp">
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</File>
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RelativePath="RageSounds.h">
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</File>
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<File
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RelativePath="RageSurface.cpp">
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</File>
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@@ -2196,6 +2198,12 @@ cl
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<File
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RelativePath=".\GameManager.h">
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</File>
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<File
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RelativePath="GameSoundManager.cpp">
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</File>
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<File
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RelativePath="GameSoundManager.h">
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</File>
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<File
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RelativePath="GameState.cpp">
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</File>
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@@ -2511,6 +2519,419 @@ cl
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="Xbox Compilance"
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Filter="">
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<File
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RelativePath="Xbox Compilance\main.cpp">
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</File>
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RelativePath="Xbox Compilance\stdafx.cpp">
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||||
Name="Debug|Xbox"
|
||||
ExcludedFromBuild="TRUE">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Xbox"
|
||||
ExcludedFromBuild="TRUE">
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
</Filter>
|
||||
<File
|
||||
RelativePath="archutils\Win32\DialogCrashHeader.bmp">
|
||||
</File>
|
||||
|
||||
Reference in New Issue
Block a user