fix abstraction
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@@ -77,7 +77,7 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
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m_Player.Load( PLAYER_1, pND, &m_LifeMeter, NULL, NULL, NULL );
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m_Player.SetX( 480 );
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m_Player.m_bShowJudgment = false;
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m_Player.DontShowJudgement();
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this->AddChild( &m_Player );
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delete pND;
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