in 16-bit texture mode, some graphics are better served by using dither, instead of banding. work in progress.
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Before Width: | Height: | Size: 5.8 KiB After Width: | Height: | Size: 5.8 KiB |
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Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 5.9 KiB |
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Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.2 KiB |
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Before Width: | Height: | Size: 3.3 KiB After Width: | Height: | Size: 3.3 KiB |