Fix memory leak. See stepmania-devs.
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@@ -61,7 +61,7 @@ struct WheelItemBaseData
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{
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WheelItemBaseData() {}
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WheelItemBaseData( WheelItemType wit, RString sText, RageColor color );
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virtual ~WheelItemBaseData() {}
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WheelItemType m_Type;
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RString m_sText;
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RageColor m_color; // either text color or section background color
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