that's why
This commit is contained in:
@@ -80,8 +80,8 @@ t[#t+1] = Def.ActorFrame {
|
|||||||
--Get scoring ready.
|
--Get scoring ready.
|
||||||
if not GAMESTATE:IsCourseMode() then
|
if not GAMESTATE:IsCourseMode() then
|
||||||
InitScoreKeepers(
|
InitScoreKeepers(
|
||||||
GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"),
|
GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode") or nil,
|
||||||
GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")
|
GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") or nil
|
||||||
)
|
)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user