From 729f2ce5e1264198d40292e49fc6e89f7e75174b Mon Sep 17 00:00:00 2001 From: Flameshadowxeroshin Date: Mon, 21 May 2012 22:46:55 +0000 Subject: [PATCH] that's why --- .../BGAnimations/ScreenStageInformation underlay/default.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua index 2f0471e7aa..bd2899e486 100644 --- a/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua +++ b/Themes/default/BGAnimations/ScreenStageInformation underlay/default.lua @@ -80,8 +80,8 @@ t[#t+1] = Def.ActorFrame { --Get scoring ready. if not GAMESTATE:IsCourseMode() then InitScoreKeepers( - GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"), - GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") + GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode") or nil, + GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode") or nil ) end