Add include-once barrier; make members prot instead of public.

This commit is contained in:
Glenn Maynard
2002-08-19 23:57:55 +00:00
parent 0e5f97143e
commit 7236c5bb91
+6 -4
View File
@@ -1,3 +1,6 @@
#ifndef SCREENCAUTION_H
#define SCREENCAUTION_H 1
/*
-----------------------------------------------------------------------------
Class: ScreenCaution
@@ -23,11 +26,10 @@ public:
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
Sprite m_sprCaution;
TransitionFade m_Wipe;
protected:
void MenuStart( const PlayerNumber p );
Sprite m_sprCaution;
TransitionFade m_Wipe;
};
#endif