make RageSoundReader_Resample_Good a RageSoundReader_Filter

This commit is contained in:
Glenn Maynard
2006-12-23 06:38:42 +00:00
parent dc876225b5
commit 71be488f42
2 changed files with 5 additions and 23 deletions
@@ -594,9 +594,9 @@ float RageSoundReader_Resample_Good::GetStreamToSourceRatio() const
return fRatio;
}
RageSoundReader_Resample_Good::RageSoundReader_Resample_Good( RageSoundReader *pSource, int iSampleRate )
RageSoundReader_Resample_Good::RageSoundReader_Resample_Good( RageSoundReader *pSource, int iSampleRate ):
RageSoundReader_Filter( pSource )
{
m_pSource = pSource;
m_iSampleRate = iSampleRate;
m_fRate = -1;
ReopenResampler();
@@ -661,17 +661,6 @@ RageSoundReader_Resample_Good::~RageSoundReader_Resample_Good()
{
for( size_t iChannel = 0; iChannel < m_apResamplers.size(); ++iChannel )
delete m_apResamplers[iChannel];
delete m_pSource;
}
int RageSoundReader_Resample_Good::GetLength() const
{
return m_pSource->GetLength();
}
int RageSoundReader_Resample_Good::GetLength_Fast() const
{
return m_pSource->GetLength_Fast();
}
/* iFrame is in the destination rate. Seek the source in its own sample rate. */
@@ -790,11 +779,10 @@ void RageSoundReader_Resample_Good::SetRate( float fRatio )
}
RageSoundReader_Resample_Good::RageSoundReader_Resample_Good( const RageSoundReader_Resample_Good &cpy ):
RageSoundReader(cpy)
RageSoundReader_Filter(cpy)
{
for( size_t i = 0; i < cpy.m_apResamplers.size(); ++i )
this->m_apResamplers.push_back( new RageSoundResampler_Polyphase(*cpy.m_apResamplers[i]) );
this->m_pSource = cpy.m_pSource->Copy();
this->m_iSampleRate = cpy.m_iSampleRate;
this->m_fRate = cpy.m_fRate;
}
@@ -3,19 +3,17 @@
#ifndef RAGE_SOUND_READER_RESAMPLE_GOOD_H
#define RAGE_SOUND_READER_RESAMPLE_GOOD_H
#include "RageSoundReader.h"
#include "RageSoundReader_Filter.h"
class RageSoundResampler_Polyphase;
/* This class changes the sampling rate of a sound. */
class RageSoundReader_Resample_Good: public RageSoundReader
class RageSoundReader_Resample_Good: public RageSoundReader_Filter
{
public:
/* We own source. */
RageSoundReader_Resample_Good( RageSoundReader *pSource, int iSampleRate );
RageSoundReader_Resample_Good( const RageSoundReader_Resample_Good &cpy );
int GetLength() const;
int GetLength_Fast() const;
int SetPosition( int iFrame );
int Read( char *pBuf, int iFrames );
virtual ~RageSoundReader_Resample_Good();
@@ -23,14 +21,11 @@ public:
bool SetProperty( const RString &sProperty, float fValue );
int GetNextSourceFrame() const;
float GetStreamToSourceRatio() const;
RageSoundReader *GetSource() { return m_pSource; }
/* Change the rate of a sound without changing the sample rate. */
void SetRate( float fRatio );
int GetSampleRate() const { return m_iSampleRate; }
unsigned GetNumChannels() const { return m_pSource->GetNumChannels(); }
bool IsStreamingFromDisk() const { return m_pSource->IsStreamingFromDisk(); }
private:
void Reset();
@@ -39,7 +34,6 @@ private:
vector<RageSoundResampler_Polyphase *> m_apResamplers; /* one per channel */
RageSoundReader *m_pSource;
int m_iSampleRate;
float m_fRate;
};