remove old comment

This commit is contained in:
Glenn Maynard
2003-03-21 08:32:28 +00:00
parent 3f5e9ddc48
commit 71bc246153
-9
View File
@@ -78,15 +78,6 @@ void LyricDisplay::Update( float fDeltaTime )
m_textLyrics.Command(OUT_COMMAND);
m_iCurLyricNumber++;
/*I figure for longer lines of text, the Lyric display object should
be scaled down, if needed, by the .ScaleTo() function. But somehow
it jus ain't working for me at all.. anyone able to do this
properly?? We prolly should also add detection of where to put
the Lyric object, if the arrows are on reverse? Jus an idea,
but it kinda defeats the purpose of the Lyric object X/Y being a
theme element :)
*/
}
/*