cleanup, typo
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@@ -355,7 +355,7 @@ void ScreenGameplay::Init()
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ScreenWithMenuElements::Init();
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ScreenWithMenuElements::Init();
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/* Pause MEMCARDMAN. If a memory card is remove, we don't want to interrupt the
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/* Pause MEMCARDMAN. If a memory card is removed, we don't want to interrupt the
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* player by making a noise until the game finishes. */
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* player by making a noise until the game finishes. */
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if( !GAMESTATE->m_bDemonstrationOrJukebox )
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if( !GAMESTATE->m_bDemonstrationOrJukebox )
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MEMCARDMAN->PauseMountingThread();
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MEMCARDMAN->PauseMountingThread();
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@@ -761,14 +761,14 @@ void ScreenGameplay::Init()
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m_textSurviveTime.SetDiffuse( RageColor(1,1,1,0) );
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m_textSurviveTime.SetDiffuse( RageColor(1,1,1,0) );
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this->AddChild( &m_textSurviveTime );
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this->AddChild( &m_textSurviveTime );
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}
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}
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m_soundAssistTick.Load( THEME->GetPathS(m_sName,"assist tick"), true );
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}
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}
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m_SongBackground.Init();
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m_SongBackground.Init();
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if( !GAMESTATE->m_bDemonstrationOrJukebox ) // only load if we're going to use it
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if( !GAMESTATE->m_bDemonstrationOrJukebox ) // only load if we're going to use it
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{
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{
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m_soundAssistTick.Load( THEME->GetPathS(m_sName,"assist tick"), true );
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switch( GAMESTATE->m_PlayMode )
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switch( GAMESTATE->m_PlayMode )
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{
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{
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case PLAY_MODE_BATTLE:
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case PLAY_MODE_BATTLE:
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