fix minor warnings
This commit is contained in:
@@ -263,7 +263,7 @@ void BGAnimationLayer::LoadFromAniLayerFile( CString sPath, CString sSongBGPath
|
|||||||
int iSpriteArea = int( m_Sprites[0].GetUnzoomedWidth()*m_Sprites[0].GetUnzoomedHeight() );
|
int iSpriteArea = int( m_Sprites[0].GetUnzoomedWidth()*m_Sprites[0].GetUnzoomedHeight() );
|
||||||
int iMaxArea = SCREEN_WIDTH*SCREEN_HEIGHT;
|
int iMaxArea = SCREEN_WIDTH*SCREEN_HEIGHT;
|
||||||
m_iNumSprites = m_iNumParticles = iMaxArea / iSpriteArea;
|
m_iNumSprites = m_iNumParticles = iMaxArea / iSpriteArea;
|
||||||
m_iNumSprites = m_iNumParticles = min( m_iNumSprites, MAX_SPRITES );
|
m_iNumSprites = m_iNumParticles = min( m_iNumSprites, unsigned(MAX_SPRITES) );
|
||||||
for( unsigned i=0; i<m_iNumSprites; i++ )
|
for( unsigned i=0; i<m_iNumSprites; i++ )
|
||||||
{
|
{
|
||||||
m_Sprites[i].Load( sPath );
|
m_Sprites[i].Load( sPath );
|
||||||
@@ -669,7 +669,7 @@ void BGAnimationLayer::Update( float fDeltaTime )
|
|||||||
float fTotalWidth = m_iNumTilesWide * m_fTilesSpacingX;
|
float fTotalWidth = m_iNumTilesWide * m_fTilesSpacingX;
|
||||||
float fTotalHeight = m_iNumTilesHigh * m_fTilesSpacingY;
|
float fTotalHeight = m_iNumTilesHigh * m_fTilesSpacingY;
|
||||||
|
|
||||||
ASSERT( m_iNumSprites == m_iNumTilesWide * m_iNumTilesHigh );
|
ASSERT( int(m_iNumSprites) == m_iNumTilesWide * m_iNumTilesHigh );
|
||||||
|
|
||||||
for( int x=0; x<m_iNumTilesWide; x++ )
|
for( int x=0; x<m_iNumTilesWide; x++ )
|
||||||
{
|
{
|
||||||
@@ -844,7 +844,7 @@ void BGAnimationLayer::GainingFocus()
|
|||||||
// if movie texture, pause and play movie so we don't waste CPU cycles decoding frames that won't be shown
|
// if movie texture, pause and play movie so we don't waste CPU cycles decoding frames that won't be shown
|
||||||
m_Sprites[0].GetTexture()->Play();
|
m_Sprites[0].GetTexture()->Play();
|
||||||
|
|
||||||
for( int i=0; i<m_iNumSprites; i++ )
|
for( unsigned i=0; i<m_iNumSprites; i++ )
|
||||||
m_Sprites[i].Command( m_sCommand );
|
m_Sprites[i].Command( m_sCommand );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -43,7 +43,7 @@ public:
|
|||||||
protected:
|
protected:
|
||||||
Sprite m_Sprites[MAX_SPRITES];
|
Sprite m_Sprites[MAX_SPRITES];
|
||||||
RageVector3 m_vParticleVelocity[MAX_SPRITES];
|
RageVector3 m_vParticleVelocity[MAX_SPRITES];
|
||||||
int m_iNumSprites;
|
unsigned m_iNumSprites;
|
||||||
|
|
||||||
enum Effect {
|
enum Effect {
|
||||||
EFFECT_CENTER,
|
EFFECT_CENTER,
|
||||||
|
|||||||
Reference in New Issue
Block a user