fix assert

This commit is contained in:
Glenn Maynard
2004-04-04 23:16:17 +00:00
parent 0d7fe4cb94
commit 707ed2b4f7
@@ -885,8 +885,10 @@ void MovieTexture_FFMpeg::DecoderThread()
SDL_Delay( int(1000*fTime) );
{
/* The only reason m_BufferFinished might be non-zero right now (before
* ConvertFrame()) is if we're quitting. */
int n = SDL_SemValue( m_BufferFinished );
ASSERT_M( n == 0, ssprintf("%i", n) );
ASSERT_M( n == 0 || m_State == DECODER_QUIT, ssprintf("%i, %i", n, m_State) );
}
ConvertFrame();