Fix the samplerate constant. Stupid mistake. I wondered why everything played too fast.

This commit is contained in:
Steve Checkoway
2003-06-18 08:04:05 +00:00
parent b7253384ca
commit 7054e7ab7b
@@ -15,7 +15,7 @@
#include "RageUtil.h"
const unsigned channels = 2;
const unsigned samplerate = 441000;
const unsigned samplerate = 44100;
const unsigned samplesize = channels*2;
const unsigned buffersize_frames = 1024; /* in samples */
const unsigned buffersize = buffersize_frames * samplesize;