add ScoreDisplayCalories

This commit is contained in:
Chris Danford
2005-02-15 07:09:07 +00:00
parent eb35dfa15f
commit 6d7f4cf150
7 changed files with 196 additions and 4 deletions
+4 -1
View File
@@ -89,7 +89,10 @@ Actor* ActorUtil::LoadFromActorFile( const CString& sAniDir, const XNode* pNode
p->LoadFromNode( sAniDir, pNode );
pActor = p;
}
else if( sType == "GenreDisplay" )
else if(
sType == "GenreDisplay" ||
sType == "RollingNumbers" ||
sType == "ScoreDisplayCalories" )
{
pActor = ActorUtil::Create( sType, sAniDir, pNode );
}
+24 -3
View File
@@ -36,6 +36,7 @@
#include "GameplayMessages.h"
#include "GameSoundManager.h"
#include "Style.h"
#include "MessageManager.h"
CString JUDGMENT_X_NAME( size_t p, size_t both_sides ) { return "JudgmentXOffset" + (both_sides ? CString("BothSides") : ssprintf("OneSideP%d",p+1) ); }
CString COMBO_X_NAME( size_t p, size_t both_sides ) { return "ComboXOffset" + (both_sides ? CString("BothSides") : ssprintf("OneSideP%d",p+1) ); }
@@ -89,7 +90,6 @@ Player::Player()
for( int c=0; c<MAX_NOTE_TRACKS; c++ )
this->AddChild( &m_HoldJudgment[c] );
PlayerAI::InitFromDisk();
m_pNoteField = new NoteField;
@@ -122,6 +122,12 @@ void Player::Init(
m_pPrimaryScoreKeeper = pPrimaryScoreKeeper;
m_pSecondaryScoreKeeper = pSecondaryScoreKeeper;
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
m_sMessageToSendOnStep = ssprintf("StepP%d",pn+1);
m_soundMine.Load( THEME->GetPathS("Player","mine"), true );
/* Attacks can be launched in course modes and in battle modes. They both come
@@ -139,8 +145,6 @@ void Player::Init(
break;
}
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
RageSoundParams p;
GameSoundManager::SetPlayerBalance( pn, p );
@@ -674,10 +678,27 @@ void Player::Step( int col, const RageTimer &tm )
if( bOniDead )
return; // do nothing
HandleStep( col, tm );
MESSAGEMAN->Broadcast( m_sMessageToSendOnStep );
}
void Player::HandleStep( int col, const RageTimer &tm )
{
//LOG->Trace( "Player::HandlePlayerStep()" );
ASSERT_M( col >= 0 && col <= m_NoteData.GetNumTracks(), ssprintf("%i, %i", col, m_NoteData.GetNumTracks()) );
//
// Count calories for this step.
//
if( m_pPlayerStageStats )
{
// FIXME:
m_pPlayerStageStats->fCaloriesBurned += randomf( 1.f, 2.f );
}
float fPositionSeconds = GAMESTATE->m_fMusicSeconds;
fPositionSeconds -= tm.Ago();
+3
View File
@@ -58,6 +58,7 @@ public:
NoteData m_NoteData;
protected:
void HandleStep( int col, const RageTimer &tm );
void UpdateTapNotesMissedOlderThan( float fMissIfOlderThanThisBeat );
void OnRowCompletelyJudged( int iStepIndex );
void HandleTapRowScore( unsigned row );
@@ -103,6 +104,8 @@ protected:
RageSound m_soundAttackEnding;
vector<RageSound> m_vKeysounds;
CString m_sMessageToSendOnStep;
};
#endif
+8
View File
@@ -2,6 +2,12 @@
#include "RollingNumbers.h"
#include "RageUtil.h"
#include "XmlFile.h"
#include "ActorUtil.h"
// lua start
LUA_REGISTER_CLASS( RollingNumbers )
// lua end
REGISTER_ACTOR_CLASS( RollingNumbers );
RollingNumbers::RollingNumbers()
{
@@ -36,6 +42,8 @@ void RollingNumbers::Update( float fDeltaTime )
void RollingNumbers::SetTargetNumber( float fTargetNumber )
{
if( fTargetNumber == m_fTargetNumber ) // no change
return;
m_fTargetNumber = fTargetNumber;
m_fScoreVelocity = (m_fTargetNumber-m_fCurrentNumber) / m_fApproachSeconds;
}
+18
View File
@@ -6,6 +6,19 @@
#include "BitmapText.h"
template<class T>
class LunaRollingNumbers : public LunaBitmapText<T>
{
public:
LunaRollingNumbers() { LUA->Register( Register ); }
static void Register(lua_State *L)
{
LunaBitmapText<T>::Register( L );
}
};
class RollingNumbers : public BitmapText
{
public:
@@ -19,6 +32,11 @@ public:
void UpdateText();
//
// Commands
//
virtual void PushSelf( lua_State *L );
private:
// Loaded attributes
//
+71
View File
@@ -0,0 +1,71 @@
#include "global.h"
#include "ScoreDisplayCalories.h"
#include "MessageManager.h"
#include "PlayerNumber.h"
#include "PlayerState.h"
#include "RageUtil.h"
#include "StageStats.h"
#include "XmlFile.h"
#include "ActorUtil.h"
// lua start
LUA_REGISTER_CLASS( ScoreDisplayCalories )
// lua end
REGISTER_ACTOR_CLASS( ScoreDisplayCalories );
ScoreDisplayCalories::ScoreDisplayCalories()
{
}
ScoreDisplayCalories::~ScoreDisplayCalories()
{
MESSAGEMAN->Unsubscribe( this, m_sMessageOnStep );
}
void ScoreDisplayCalories::LoadFromNode( const CString& sDir, const XNode* pNode )
{
RollingNumbers::LoadFromNode( sDir, pNode );
bool b = pNode->GetAttrValue( "PlayerNumber", (int&)m_PlayerNumber );
ASSERT( b );
m_sMessageOnStep = ssprintf("StepP%d",m_PlayerNumber+1);
MESSAGEMAN->Subscribe( this, m_sMessageOnStep );
}
void ScoreDisplayCalories::PlayCommand( const CString &sCommandName )
{
if( sCommandName == m_sMessageOnStep )
{
float fCals = g_CurStageStats.m_player[m_PlayerNumber].fCaloriesBurned;
this->SetTargetNumber( fCals );
}
RollingNumbers::PlayCommand( sCommandName );
}
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
+68
View File
@@ -0,0 +1,68 @@
/* ScoreDisplayCalories - Shows point score during gameplay and some menus. */
#ifndef ScoreDisplayCalories_H
#define ScoreDisplayCalories_H
#include "RollingNumbers.h"
#include "PlayerNumber.h"
template<class T>
class LunaScoreDisplayCalories : public LunaRollingNumbers<T>
{
public:
LunaScoreDisplayCalories() { LUA->Register( Register ); }
static void Register(lua_State *L)
{
LunaRollingNumbers<T>::Register( L );
}
};
class ScoreDisplayCalories : public RollingNumbers
{
public:
ScoreDisplayCalories();
~ScoreDisplayCalories();
void LoadFromNode( const CString& sDir, const XNode* pNode );
void PlayCommand( const CString &sCommandName );
//
// Commands
//
virtual void PushSelf( lua_State *L );
private:
PlayerNumber m_PlayerNumber;
CString m_sMessageOnStep;
};
#endif
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/