add EqualsNoCase for better clarity than "!string.CompareNoCase()"
This commit is contained in:
+19
-19
@@ -805,26 +805,26 @@ void Actor::ScaleTo( const RectF &rect, StretchType st )
|
||||
|
||||
void Actor::SetHorizAlignString( const RString &s )
|
||||
{
|
||||
if (s.CompareNoCase("left")==0) this->SetHorizAlign( align_left ); /* call derived */
|
||||
else if(s.CompareNoCase("center")==0) this->SetHorizAlign( align_center );
|
||||
else if(s.CompareNoCase("right")==0) this->SetHorizAlign( align_right );
|
||||
if (s.EqualsNoCase("left")) this->SetHorizAlign( align_left ); /* call derived */
|
||||
else if(s.EqualsNoCase("center")) this->SetHorizAlign( align_center );
|
||||
else if(s.EqualsNoCase("right")) this->SetHorizAlign( align_right );
|
||||
else ASSERT(0);
|
||||
}
|
||||
|
||||
void Actor::SetVertAlignString( const RString &s )
|
||||
{
|
||||
if (s.CompareNoCase("top")==0) this->SetVertAlign( align_top ); /* call derived */
|
||||
else if(s.CompareNoCase("middle")==0) this->SetVertAlign( align_middle );
|
||||
else if(s.CompareNoCase("bottom")==0) this->SetVertAlign( align_bottom );
|
||||
if (s.EqualsNoCase("top")) this->SetVertAlign( align_top ); /* call derived */
|
||||
else if(s.EqualsNoCase("middle")) this->SetVertAlign( align_middle );
|
||||
else if(s.EqualsNoCase("bottom")) this->SetVertAlign( align_bottom );
|
||||
else ASSERT(0);
|
||||
}
|
||||
|
||||
void Actor::SetEffectClockString( const RString &s )
|
||||
{
|
||||
if (s.CompareNoCase("timer")==0) this->SetEffectClock( CLOCK_TIMER );
|
||||
else if(s.CompareNoCase("beat")==0) this->SetEffectClock( CLOCK_BGM_BEAT );
|
||||
else if(s.CompareNoCase("music")==0) this->SetEffectClock( CLOCK_BGM_TIME );
|
||||
else if(s.CompareNoCase("bgm")==0) this->SetEffectClock( CLOCK_BGM_BEAT ); // compat, deprecated
|
||||
if (s.EqualsNoCase("timer")) this->SetEffectClock( CLOCK_TIMER );
|
||||
else if(s.EqualsNoCase("beat")) this->SetEffectClock( CLOCK_BGM_BEAT );
|
||||
else if(s.EqualsNoCase("music")) this->SetEffectClock( CLOCK_BGM_TIME );
|
||||
else if(s.EqualsNoCase("bgm")) this->SetEffectClock( CLOCK_BGM_BEAT ); // compat, deprecated
|
||||
else
|
||||
{
|
||||
CabinetLight cl = StringToCabinetLight( s );
|
||||
@@ -1168,26 +1168,26 @@ void Actor::TweenState::MakeWeightedAverage( TweenState& average_out, const Twee
|
||||
|
||||
void Actor::SetBlendModeString( const RString &s )
|
||||
{
|
||||
if (s.CompareNoCase("normal")==0) this->SetBlendMode( BLEND_NORMAL );
|
||||
else if(s.CompareNoCase("add")==0) this->SetBlendMode( BLEND_ADD );
|
||||
else if(s.CompareNoCase("noeffect")==0) this->SetBlendMode( BLEND_NO_EFFECT );
|
||||
if (s.EqualsNoCase("normal")) this->SetBlendMode( BLEND_NORMAL );
|
||||
else if(s.EqualsNoCase("add")) this->SetBlendMode( BLEND_ADD );
|
||||
else if(s.EqualsNoCase("noeffect")) this->SetBlendMode( BLEND_NO_EFFECT );
|
||||
else ASSERT(0);
|
||||
}
|
||||
|
||||
void Actor::SetCullModeString( const RString &s )
|
||||
{
|
||||
if (s.CompareNoCase("back")==0) this->SetCullMode( CULL_BACK );
|
||||
else if(s.CompareNoCase("front")==0) this->SetCullMode( CULL_FRONT );
|
||||
else if(s.CompareNoCase("none")==0) this->SetCullMode( CULL_NONE );
|
||||
if (s.EqualsNoCase("back")) this->SetCullMode( CULL_BACK );
|
||||
else if(s.EqualsNoCase("front")) this->SetCullMode( CULL_FRONT );
|
||||
else if(s.EqualsNoCase("none")) this->SetCullMode( CULL_NONE );
|
||||
else ASSERT(0);
|
||||
}
|
||||
|
||||
void Actor::SetZTestModeString( const RString &s )
|
||||
{
|
||||
// for metrics backward compatibility
|
||||
if(s.CompareNoCase("off")==0) this->SetZTestMode( ZTEST_OFF );
|
||||
else if(s.CompareNoCase("writeonpass")==0) this->SetZTestMode( ZTEST_WRITE_ON_PASS );
|
||||
else if(s.CompareNoCase("writeonfail")==0) this->SetZTestMode( ZTEST_WRITE_ON_FAIL );
|
||||
if(s.EqualsNoCase("off")) this->SetZTestMode( ZTEST_OFF );
|
||||
else if(s.EqualsNoCase("writeonpass")) this->SetZTestMode( ZTEST_WRITE_ON_PASS );
|
||||
else if(s.EqualsNoCase("writeonfail")) this->SetZTestMode( ZTEST_WRITE_ON_FAIL );
|
||||
else ASSERT(0);
|
||||
}
|
||||
|
||||
|
||||
@@ -95,7 +95,7 @@ RString AnnouncerManager::GetPathTo( RString sAnnouncerName, RString sFolderName
|
||||
int i;
|
||||
for(i = 0; aliases[i][0] != NULL; ++i)
|
||||
{
|
||||
if(sFolderName.CompareNoCase(aliases[i][0]))
|
||||
if(!sFolderName.EqualsNoCase(aliases[i][0]))
|
||||
continue; /* no match */
|
||||
|
||||
if( !DirectoryIsEmpty(AnnouncerPath+aliases[i][1]+"/") )
|
||||
@@ -138,7 +138,7 @@ void AnnouncerManager::NextAnnouncer()
|
||||
{
|
||||
unsigned i;
|
||||
for( i=0; i<as.size(); i++ )
|
||||
if( as[i].CompareNoCase(m_sCurAnnouncerName)==0 )
|
||||
if( as[i].EqualsNoCase(m_sCurAnnouncerName) )
|
||||
break;
|
||||
if( i==as.size()-1 )
|
||||
SwitchAnnouncer( "" );
|
||||
|
||||
Reference in New Issue
Block a user