Fix column mapping for beat-double5.
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@@ -1701,7 +1701,7 @@ static const Style g_Style_Beat_Double5 =
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},
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{ // m_iInputColumn[NUM_GameController][NUM_GameButton]
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{ 0, 1, 2, 3, 4, Style::NO_MAPPING, Style::NO_MAPPING, 5, 5, Style::END_MAPPING },
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{ 5, 6, 7, 8, 9, Style::NO_MAPPING, Style::NO_MAPPING, 10, 10, Style::END_MAPPING }
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{ 6, 7, 8, 9, 10, Style::NO_MAPPING, Style::NO_MAPPING, 11, 11, Style::END_MAPPING }
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},
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{ // m_iColumnDrawOrder[MAX_COLS_PER_PLAYER];
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0,1,2,3,4,5,6,7,8,9,10,11
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