From 6ce300e06f0f40d7ff475a5ef246170236d82284 Mon Sep 17 00:00:00 2001 From: Kyzentun Keeslala Date: Tue, 21 Jun 2016 22:23:22 -0600 Subject: [PATCH] Fix column mapping for beat-double5. --- src/GameManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/GameManager.cpp b/src/GameManager.cpp index e8bc350d3e..a9a4d37983 100644 --- a/src/GameManager.cpp +++ b/src/GameManager.cpp @@ -1701,7 +1701,7 @@ static const Style g_Style_Beat_Double5 = }, { // m_iInputColumn[NUM_GameController][NUM_GameButton] { 0, 1, 2, 3, 4, Style::NO_MAPPING, Style::NO_MAPPING, 5, 5, Style::END_MAPPING }, - { 5, 6, 7, 8, 9, Style::NO_MAPPING, Style::NO_MAPPING, 10, 10, Style::END_MAPPING } + { 6, 7, 8, 9, 10, Style::NO_MAPPING, Style::NO_MAPPING, 11, 11, Style::END_MAPPING } }, { // m_iColumnDrawOrder[MAX_COLS_PER_PLAYER]; 0,1,2,3,4,5,6,7,8,9,10,11