cleanup
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@@ -260,16 +260,14 @@ void RageSound::LoadSoundReader( RageSoundReader *pSound )
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/* Get a block of data from the input. */
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int RageSound::GetData( char *pBuffer, int iFrames )
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{
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int iGotFrames = 0;
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float fRate = 1.0f;
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int iSourceFrame = m_iSourceFrame;
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if( iFrames == 0 )
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return 0;
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/* Read data from our source. */
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ASSERT( m_pSource );
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iGotFrames = m_pSource->RetriedRead( pBuffer, iFrames, &iSourceFrame, &fRate );
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int iSourceFrame;
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float fRate = 1.0f;
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int iGotFrames = m_pSource->RetriedRead( pBuffer, iFrames, &iSourceFrame, &fRate );
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if( iGotFrames == RageSoundReader::ERROR )
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Fail( m_pSource->GetError() );
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