remove old SDL stuff
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@@ -24,10 +24,6 @@
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#include "ProductInfo.h"
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#if defined(HAVE_SDL)
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#include "SDL_utils.h"
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#endif
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#include "Screen.h"
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#include "InputEventPlus.h"
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#include "ScreenDimensions.h"
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@@ -994,10 +990,6 @@ int main(int argc, char* argv[])
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PREFSMAN->ReadPrefsFromDisk();
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ApplyLogPreferences();
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#if defined(HAVE_SDL)
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SetupSDL();
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#endif
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/* This needs PREFSMAN. */
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Dialog::Init();
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@@ -3,10 +3,7 @@
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#include "arch/arch_platform.h"
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/* Define the default driver sets. It's okay to have in the sets drivers that
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* might not be available, just as long as you don't mind if they're used when
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* they are available. (For example, if we're using X11, we don't want
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* InputHandler_SDL to be used.) */
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/* Define the default driver sets. */
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/* InputHandler drivers */
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#if defined (HAVE_XDK)
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@@ -17,8 +14,6 @@
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#define DEFAULT_INPUT_DRIVER_LIST "X11,Joystick"
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#elif defined(MACOSX)
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# define DEFAULT_INPUT_DRIVER_LIST "Carbon"
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#elif defined(HAVE_SDL)
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#define DEFAULT_INPUT_DRIVER_LIST "SDL"
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#elif defined(LINUX)
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#define DEFAULT_INPUT_DRIVER_LIST "Joystick"
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#else
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