"SetFromNotes" -> "SetFromSteps"

This commit is contained in:
Chris Danford
2004-05-29 04:50:47 +00:00
parent fc17a8cd12
commit 6ad780417e
13 changed files with 18 additions and 18 deletions
+2 -2
View File
@@ -1208,7 +1208,7 @@ void ScreenSelectMusic::AfterNotesChange( PlayerNumber pn )
m_textHighScore[pn].SetText( ssprintf("%*i", NUM_SCORE_DIGITS, 0) );
}
m_DifficultyIcon[pn].SetFromNotes( pn, pSteps );
m_DifficultyIcon[pn].SetFromSteps( pn, pSteps );
if( pSteps && pSteps->IsAutogen() )
{
m_AutoGenIcon[pn].SetEffectDiffuseShift();
@@ -1221,7 +1221,7 @@ void ScreenSelectMusic::AfterNotesChange( PlayerNumber pn )
m_DifficultyMeter[pn].SetFromGameState( pn );
if( SHOW_DIFFICULTY_LIST )
m_DifficultyList.SetFromGameState();
m_GrooveRadar.SetFromNotes( pn, pSteps );
m_GrooveRadar.SetFromSteps( pn, pSteps );
m_MusicWheel.NotesChanged( pn );
if( SHOW_PANES )
m_PaneDisplay[pn].SetFromGameState();